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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Jun 2009
Posts: 144
Downloads: 126
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Lt. Z. S . Werner Krautsch Assigned: U-66 (IXc), 2nd Flot. 1. JAN 1941 Date: JAN 41 Patrols Completed: 0 Warships:0 Subs:0 Merchants: 0 Status: AT SEA |
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#2 |
Eternal Patrol
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I thought I was an experienced player, but I don't recognize a lot of those mods.
Did you install those mods one at a time and test each one before installing the next one? If so, you should already know exactly which one caused the problem.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
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Green atlantic 8 km,MEP 20 km !
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#4 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
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#5 |
Soundman
![]() Join Date: Jun 2009
Posts: 144
Downloads: 126
Uploads: 0
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I was using those three earlier with no issues. I suspect it's the sh4 effects in sh 3 clashing with olc environment because it stopped when I switched to MaGUI.
Thanks for the input guys!
__________________
Lt. Z. S . Werner Krautsch Assigned: U-66 (IXc), 2nd Flot. 1. JAN 1941 Date: JAN 41 Patrols Completed: 0 Warships:0 Subs:0 Merchants: 0 Status: AT SEA |
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#6 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
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Hi, I think your problem is coming from the fact that you have 3 different mods that are changing the environment :
- MEP v5 - OLC Environment - A green Atlantic 8 k I would like to know what does mean "8 k" after a green Atlantik ? This is perhaps the key of the solution ... Clearly the problem is about the fog or the sky 3D model. There might be an incompatibility between one and the two other mods. |
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#7 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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Makman have mepv5 Green atlantic
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