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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Aug 2007
Location: Scotland, UK
Posts: 623
Downloads: 102
Uploads: 0
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This has happened the last 3 times i have played the game. I have dived and once i reach 100 m everything is detroyed. A long list of things, flooding, batterie, diesel engines, bulkheads, deck gun, flak gun! the lot! yet i have not taken any damage
![]() ![]() My game is modded to 1.5, operation monsun. high res skins (should effect the game in such a way i dont think) and a few additional added submarine and speech mods and thats all! any help would be great! thanks |
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#2 |
Watch
![]() Join Date: Jul 2008
Posts: 19
Downloads: 25
Uploads: 0
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I heard somewhere that the depth limit for subs is randomly selected at the start of the game. So u might have a bad luck with ur max limit? Who knows?
Not sure if this is correct tho... cant remember where I read this... |
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#3 |
Commodore
![]() Join Date: Aug 2007
Location: Scotland, UK
Posts: 623
Downloads: 102
Uploads: 0
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if thats true then im really unlucky! 100 meters and im nackered! ahwel.
Thanks anyway m8 |
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#4 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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go to your sub's directory, open XXX.cfg with notepad, you should see something like this :
[Unit] ClassName=SSJyunsen_B 3DModelFileName=data/Submarine/NSS_Jyunsen_B/NSS_Jyunsen_B HumanPlayable=YES Interior=data/Interior/NSS_Uboat21/NSS_Uboat21 UnitType=200 MaxSpeed=23.5 MaxSpeedSubmerged=8 Length=108.5 Width=9.1 RenownAwarded=450 [Salvo] 1=1,3,5,2,4,6 2=1,2,4,6 3=1,3,5,6 4=1,3,5 5=2,4,6 6=1,4 7=2,3 8=5,6 [Properties] PeriscopeDepth=15.5;meters SnorkelDepth=15;meters CrashDepth=30;meters MaxDepth=150;meters <--- changed from 100 originally SurfaceDepth=10;meters TorpLaunchMaxDepth=50;meters StormConditions=9,0.1;max wind speed [m/s], max rain intensity [0,1] [EngineProperties] AllStop=0.00 AheadSlow=0.40 AheadOneThird=0.57 AheadStandard=0.80 AheadFull=0.94 AheadFlank=1.00 BackSlow=-0.26 BackStandard=-0.40 BackFull=-0.53 BackEmergency=-0.66 I changed the max depth so as to be able to go deeper. The test depth for the Jyunsen B is 100 m, but it's a safety margin, some I boat captains were comfortable with going down to 1.5 times that depth (read it someplace), so I set my max depth to 150 m or 450 feet. hope that helps, Keltos ps the crush depth is randomly selected with the max depth as a factor : max depth x bad luck X dammaged or not boat or something ![]() |
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#5 |
Gunner
![]() Join Date: Aug 2014
Location: Wilhelmshaven
Posts: 96
Downloads: 388
Uploads: 0
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How can I increase the diving speed? It occurs way to slow to me in contrast to the orginal german boats
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#6 | ||
Navy Seal
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![]() Quote:
EDIT:Just saw the date of posting... ![]() Quote:
![]() Seriously, during the WWII german U-boats had much shorter diving times than american counterparts ... ![]() To edit diving times and rates you have to edit ballast tanks values in submarine .sim file...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 03-31-15 at 03:30 PM. |
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#7 |
Gunner
![]() Join Date: Aug 2014
Location: Wilhelmshaven
Posts: 96
Downloads: 388
Uploads: 0
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I've managed it with the S3D tool, it worked out fine and opened many "doors" for me, thx!
My general aim is a Jyunsen B exchange for the type 18 in the german campaign with nearly simular poperies of the regular subs, but I cant find a standalnoe Jyunsen-mod. How can I savely extract her from the big mod in order to perform a proper exchange? Last edited by Senf-Man82; 04-01-15 at 10:38 AM. |
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