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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jan 2005
Posts: 66
Downloads: 1286
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I've downloaded mods that are Campaigns for SH3 and I assume one places them in the Campaign folder which is in the data folder, but I don't know how I access a Campaign from the game. Can someone explain what loading screens I use to access a campaign? The only choices from the loading screen that I see are Naval Academy, Career, Single Mission, Multiplayer, Museum, Options, Credits and Exit. Where do I go for the Campaign?
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#2 |
Engineer
![]() Join Date: Nov 2012
Location: West Midlands, Uk
Posts: 203
Downloads: 71
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I think you can only have one campaign mod enabled at a time. You start the campaign by opening the career option and start a new career. I recommend starting with the 2nd flotilla you can start in a Type VIIB and upgrade to a Type IXB fairly early. They're based in Lorient from June 1940 I think (dont quote me on that). Although if you have alternative campaigns you know already where and what you want to sail.
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#3 |
Seasoned Skipper
![]() Join Date: Apr 2010
Location: Right by the hydrophone station
Posts: 724
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You would start a new career for the campaign to work.
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#4 |
Bosun
![]() Join Date: Jan 2005
Posts: 66
Downloads: 1286
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Thanks for your reply. Let me make sure I understand what you're saying. I can drop a campaign I downloaded from Subsim into the campaign folder and then access it from the career option when I begin a new career?
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#5 |
The Old Man
![]() Join Date: Apr 2007
Posts: 1,304
Downloads: 35
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"The SH3 campaign" is the complete WWII scenario for the German U-Boote, but lacks traffic in the Black Sea or the Far East.
Modders have added the missing scenarios but didn't want to merge it into the original data, because the loading time and the cpu consumption suffered heavily. Some have even split the original data into smaller campaigns (Artic/NorthAtlantic/Med/SouthAtlantic/US) to reduce the problems. If you want to play a special campaign scenario, you'll have to replace the original data with your chosen one. Starting a new career matching the installed "campaign" timeframe and location will spawn you into your little world. JSGME - the general mod enabler - will help you to manage your differnet campaigns.
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![]() ![]() 10 happy wolves rear 90 blinded, ensnared sheep. 90 happy sheep banish the wolves. Arrest the 1% - https://www.youtube.com/watch?v=dQ6hg1oNeGE |
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#6 | ||
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
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Make sure you replace the campaigns through using JSGME (perhaps you might need to make your own mod-folderstructure). That way the older campaigns are kept as a backup when you enable the mod, and will be reverted when disabling it. Last edited by Pisces; 03-14-14 at 01:11 PM. |
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