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Old 06-04-15, 10:08 PM   #1
pandemic4444
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Default Silent Hunter 5 surface ship mods

hey so ive been looking on here since i havent been playing sh5 (or 4) for a little while and i was wondering why isnt there any surface ship mods like a playabe bismarck or a los angeles sub for example. i would have thought since this game has been out for this long i would see more mods than this. now i would most definitely make a mod but as i have no clue how i really cant make one.

can someone make a playable ship? the bismarck in particular....maybe? or a XXI or even one of my favorites the IXC uboat.

Last edited by pandemic4444; 06-04-15 at 10:57 PM.
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Old 06-04-15, 10:30 PM   #2
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hey so ive been looking on here since i havent been playing sh5 (or 4) for a little while and i was wondering why isnt there any surface ship mods like a playabe bismarck or a los angeles sub for example. i would have thought since this game has been out for this long i would see more mods than this. now i would most definitely make a mod but as i have no clue how i really cant.

can someone make a playable ship? the bismarck in particular....maybe? or a XXI or even one of my favorites the IXC uboat.
Looks like you might have found yourself a new hobby! Sounds like an excellent project to get get your teeth into!
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Old 06-04-15, 10:57 PM   #3
pandemic4444
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Looks like you might have found yourself a new hobby! Sounds like an excellent project to get get your teeth into!
dont know if you actually read the whole article but i cannot make mods. trust me iv'e tried. im trying to see if anyone else is or can make something since i haven't seen a new ship mod for a while. people have to have cracked the code by now.
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Old 06-05-15, 08:59 AM   #4
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people have to have cracked the code by now.
Maybe, maybe not. This is as good a time as any for a reminder of Subsim's rules on that.
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We do NOT allow discussion or even mention of game piracy, warez, peer-to-peer game swapping, game cracks, illegal download sites, or illegal file-sharing.
http://www.subsim.com/radioroom/faq....ules2_faq_item
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Old 06-05-15, 07:51 PM   #5
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Maybe, maybe not. This is as good a time as any for a reminder of Subsim's rules on that.

http://www.subsim.com/radioroom/faq....ules2_faq_item
you know im referring to modding right? like to create surface ship mods. you kinda have to understand the game code in order to create a mod and i have no clue how to even read it much less understand it.

Last edited by pandemic4444; 06-05-15 at 11:10 PM.
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