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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Loaded Historic Turm Pack, and now GWX flag&Pens_2010 wont work, is there anyway to fix this?
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#2 |
Eternal Patrol
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Did you read the warning that JSGME gives? It will say what is to be overwritten. If it's just the Commands.cfg file you can compare them to see exactly what's different between the two and change it so it works. If it changes some other files then the task is more difficult.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Thanks Steve, It overwrites these files:
"de_menu.txt" has already been altered by the "GWX - Alternative Flotillas" mod. "en_menu.txt" has already been altered by the "GWX - Alternative Flotillas" mod. "Turm2A_1_hd.dat" has already been altered by the "Turm 2A Your Way" mod. "Turm7b_1_hd.dat" has already been altered by the "Historic Turm Pack v1" mod. "Turm7b_2_hd.dat" has already been altered by the "Historic Turm Pack v1" mod. "Turm7c_1_hd.dat" has already been altered by the "Historic Turm Pack v1" mod. I can open with S3D, but just learning how to use it. You think easy or hard?
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#4 |
Eternal Patrol
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I'm not sure. I'm not very good at it myself. In your original post you said that 'Flags&Pens' was altered by 'Historic Turm Pack', but now you're looking at something that will overwrite the second one. Or are you trying to reinstall 'Flags&Pens'? I'm not sure which order you're trying to install them in.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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I took out the Flag&Pens to install the Turm your way. Flag&Pens needs to go in last. If I install Flag& Pens the mod works but overwrites Turm, the 7C emblems will work but not the 7B. So the problem lies with the 7B overwite. Which I beleave is with the antenna being up and turning on the 7B in Turm your way. It is the only differance I see.
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#6 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Any help to get these two mods working together would be forever grateful.
Or if someone could point me in the right direction.
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#7 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
Basis of GWX_DFa-Flag & Pens_2010 mod are turms... therefore, mod is not compatible with any mods which change the turms.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#8 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Yes after 6 hours of finding all the mods and installing them, I found this out.
I will just have to do away with the flag&pens mod, until I can find away. Until then I will just have to instill one mod at a time and see what I can get. As time is running out, and I have to get Raiders of the Deep back off the ground again with Sea Wolves. Thank you all for your replies and help.
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#9 |
Stowaway
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If Anvart has no objections?
The Turms your way can be added to his Mod. It's only a simple 3D mesh swap. I should be able to create a patch file as far as that goes. But I'll only do it with his permission. ![]() It would still whack all of Aces work though. |
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#10 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Thank you Privateer
![]() I still can't get the Type 9c to work, so I will just not put an emblem on them, but the others Type IIa, VIIb, and VIIc all work great. My Type VIIb ![]() ![]() My Type IIa ![]() My Type VIIc ![]()
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#11 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
You've already asked permission from me to use your work in my mod... and I have answered to you! ![]() Regards, Alex.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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