![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
Uploads: 0
|
![]()
I'm sure this has been answered a million times, but my search-fu is clearly too weak.
I got started in a campaign and made it through kiel canal & almst to my AO when i realised somewhow i'm still on easy mode! Is there someplace i can go to edit my options? I'm running TDW's MO mod with mano's scopes. Thanks! |
![]() |
![]() |
![]() |
#2 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
![]() regards |
|
![]() |
![]() |
![]() |
#3 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
Uploads: 0
|
![]()
Thanks. I guess i'll just do this patrol then change them. I enjoy doing all of my own plotting. Not sure why, no matter how many times i put my settings how i want them, it defaults back to 38%.
|
![]() |
![]() |
![]() |
#4 | |
Navy Seal
![]() |
![]() Quote:
see here for patch ![]() http://www.gamefront.com/files/17796...Pilot_patch_7z |
|
![]() |
![]() |
![]() |
#5 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#6 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
Uploads: 0
|
![]()
Thanks for the replies. I used the harbor pilot for about half my trip through the canal. Then I freaked out and overode it when I had a near miss with a freighter. I then re-activ ated the harbor pilot
![]() ![]() |
![]() |
![]() |
![]() |
#7 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
Uploads: 0
|
![]()
Let me make sure i understand how this is supposed to work.
I signed on for the Coastal Shipping mission. I'm supposed to sink 50,000 tons. If i run out of ordnance i just go back and refit until i get to 50k then i go back and end mission right? Assuming i've got the gist so far, can i change options at a refit, or do i have to do it between missions? Thanks ![]() |
![]() |
![]() |
![]() |
#8 | |
Ace of the deep .
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#9 |
Electrician's Mate
![]() Join Date: Aug 2010
Posts: 131
Downloads: 107
Uploads: 0
|
![]()
Refit is near instantaneous. If you end patrol it seems to be about 2 or 3 weeks till the new patrol start date.
With refit you can only re-arm and refuel. Crew's morale stays as is. New patrol you can upgrade and the crew's morale is reset. Also hull damage is not repaired during a refit. Starting a new patrol restores hull integrity to 100%. |
![]() |
![]() |
![]() |
#10 | |
Navy Seal
![]() |
![]() Quote:
![]() Ive found the best method is to set speed to 7knot and goto map at tc64. If you watch from the bridge and a ship is in your path, note your heading (say 270) and without stopping or pausing, steer past ship. Re-set your heading to the one you noted (270)and pilot should continue fine ![]() |
|
![]() |
![]() |
![]() |
#11 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
Uploads: 0
|
![]()
Thanks, i think i'll go ahead and go back to port.
I went to use my deck gun and got a friggin laser range-finder/visual ballistics calculator! 21st century tech! Crazy. I need to turn this crap off before i get lazy ![]() |
![]() |
![]() |
![]() |
|
|