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#1 |
Old Gang
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Inside the CFG folder, there are several files that control the speech of the officers, each one has their own cfg file.
Inside those files you'll find some commands, like this: [Msg1] MsgId=1 Priority=3 Timeout=20 Param0=1 MsgOgg00=Torpedo_missed_sir ;WeO_P_Torpedo_missed_sir.ogg Questions: 1) Why just some of the commands listed? There are several other orders that have sounds for it and are not listed in the cfg files. Actually the cfg files have less then 10 commands each. 2) Can I add a new command here that already has a command in the game? What does that changes? Ex. "ChE_S_Standard_propulsion.ogg" are not listed in the cfg file, however it is a command on the game that has a proper sound for it. 3) There is some commands on the game that have no message, just one "ahoy, herr kaleun" and the command is executed, no sound and no text. Can I add a text for that command and a sound for it? Or maybe just a sound for it? In a general context, is there ANY WAY to add sounds for existing commands that have no sound? And is there ANYWAY to add a new unexisting command with a new sound?
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To each his own |
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