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Old 09-06-10, 08:19 AM   #1
azolitmin
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Default Can I make U-boats run at 45 knots submerged?

how can I do this please help me out thanks
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Old 09-07-10, 11:13 AM   #2
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Holly Cow you would not need to worry about escorts anymore.

Formula One for U-Boats.
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Old 09-07-10, 01:17 PM   #3
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change the settings in the sim file
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Old 09-08-10, 08:55 PM   #4
FUBAR295
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My question is why?????
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Old 09-08-10, 09:06 PM   #5
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probably because he wants to travel a bit faster,

and as you know, there are always different tastes...
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Old 09-08-10, 09:47 PM   #6
Madox58
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My question would be,
Why not?

I've done things like this for testing.
I would not play the Game with this adjustment,
But no reason to dis a Guy for wanting to do it.
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Old 09-08-10, 09:50 PM   #7
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Well that's easily arranged,

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Old 09-10-10, 09:00 AM   #8
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Quote:
Originally Posted by privateer View Post
My question would be,
Why not?

I've done things like this for testing.
I would not play the Game with this adjustment,
But no reason to dis a Guy for wanting to do it.
I agree with this. Some time ago I used XXI in sh3 from 1939 as a SSN sub with max undrwater speed of 42Kt. Max torp. launch depth for this toy was set up for 350m . If he like to play for fun, this is his choice, nothing more.
But XXI equiped with reactor should have underwater speed close to the Skate class = about 18-19Kt.
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Old 09-23-10, 11:05 PM   #9
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No one explains HOW to do it... lol

-EDIT:

This is my first time attempting to mod anything. And I figured it out. And now I know why people dont want them to have such a mod. It can be abused online. And virtually ruin the multiplayer part thats LEFT of this game...

But I personally believe they should be able to mod their own game in any way for single player fun. So, if you want it bad enough you can do some research on here and figure it out.
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Old 09-25-10, 05:12 PM   #10
-SWCowboy.
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I used to have a program made by someone here that would allow you to edit the ship's speed to whatever you wanted... Not sure what it was called.

I used to have a sub that would do 200 knots on the surface and submerged, damn thing used to jump and spin out of the water all the time.
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Old 09-25-10, 05:21 PM   #11
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Anyway, you can use the S3D to make adjustments
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Old 01-25-11, 11:15 AM   #12
SeaWolf U-57
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Quote:
Originally Posted by -SWCowboy. View Post
I used to have a program made by someone here that would allow you to edit the ship's speed to whatever you wanted... Not sure what it was called.

I used to have a sub that would do 200 knots on the surface and submerged, damn thing used to jump and spin out of the water all the time.

That sounds like MrFleck's Dolphin video

http://www.silenthuntermods.com/foru...hp?topic=53.90
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Old 01-26-11, 08:48 AM   #13
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45 knots underwater? Whatever floots your boot.

Maximum range can be set in the same file for the diesel engines and the electric motors. Fuel consumption on the surface, and battery drain while running submerged, are based on the maximum range at cruise speed. Or something like that, anyway.

Make backups before you save.
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Old 01-25-11, 01:53 AM   #14
Stormende
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Default It's possible

Quote:
Originally Posted by azolitmin View Post
how can I do this please help me out thanks

It's feasible and easily done if you manipulate the submarine dat file using S3D, that will allow you to change the surface and submerged speeds along with the ranges and power from the diesel and electric motors, then you will have to edit the sub cfg file to the new settings or they will limit the changes made to the dat file (regards speed). You have to consider a lot of other things, if you change the speed, there is a nasty side effect that will send your sub to the bottom everytime you do a crashdive, also at high speed while submerged will be difficult to keep it steady, so be prepared to "learn" how to tweak more stuff than just the speed. I do not concur with the idea that altering the files to unrealistic specs is bad, after all that is what all modders do, to find the limitations and act upon, so if you really want to learn, then find first the 3SD tools and read the tutorial, after a while you will get the hang of it and do your own minor or major modifications based on EXPERIENCE.

Good luck and welcome to the forums.



P.S. The sub file to tweak is the sim file not the dat file. Sorry.

Last edited by Stormende; 01-25-11 at 05:12 PM.
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