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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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As the new ComDev stated and elenaiba confirmed, there is no more team working on a patch for SH5. Both call the community to get hand on mods, to enhance the game. There is no patch planned "so far". Seems, as if our badest exspectations become true...
BAAM, there it is. The truth, directly in your face. ![]() ![]() Let me finish this and say it like Michael did: (SH5) This is it.
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#2 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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And this is news how? Think most already knew there's no team assigned to SH5.
Doesn't mean that won't change in the future.
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Contritium praecedit superbia. |
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#3 |
Chief
![]() Join Date: May 2010
Location: France
Posts: 326
Downloads: 23
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The news is SH5 is now like Schrödinger's cat. It is both alive and dead until proven one way or another. It's statements like Ubisoft's that make the universe branch
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#4 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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Old news.
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#5 |
Stowaway
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i think guys are just searching for some direct quote somewhere saying "i am official ubi spokesman and we will never fix sh5 and thats it"
its obvious to anyone who looks at it without the rose colored glasses that they are done with sh5 and what we have is all we will ever get but they will never admit that to the public (its just bad for buisness to admit it) hoping for another patch is like hoping to win the lottery, we try to convince ourselves it could happen because there is a 0.00001% chance it might |
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#6 |
The Old Man
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I wouldn't go scaring children like that
![]() Truth is, I've seen lots of buggy games cut from patch support. And I still can't forgive Ubi for not patching the spawning road blocks in Far Cry 2. Then there's Sh4 UBM with a buggy notepad and stadimeter, easy things to fix by the devs, but which were never fixed. However, with all the "Silent Hunter is dead" threads and most modders jumping overboard or simply waiting for the next patch, Ubi's notorious "case closed" policy seems a bit more expected. That must be why Elanaiba and Sorlim urge us to continue to mod the game. With a bit more support from us and a more clear view of the bugs, they might persuade the suits to release another patch. And, on the bright side, progress with SH5 mods has been stunning so far. I'm beginning to subscribe to the opinion that one year from now, SH5 will be better than all previous titles (with mods ofc). |
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#7 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#8 |
Stowaway
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after re-reading my comment i feel its important to add this:
sh5 will be a great game at some point even without ubi being involved in it anymore. IMO it is the modders who made ubi games great and sh5 will be fixed by modders so its only a matter of giving them time. in a year or two i think there will be a few mega mod choices that resolve "most" issues with the game and while there will still be major bugs and glitches due to ubi's unfinished work, the mods will make the rest good enough to overlook them. |
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#9 | |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
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My concern with SH5 is not about what can be done by modders, but what can't be done. If there are significant issues with SH5 that simply can't be fixed due to lack of access (legally or technically) to the affected files and code, then I would guess most of the modders will be asking themselves "what's the point?". Some of these significant issues that no one (to my knowledge) has touched yet are:
JD |
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#10 | |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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Gaming Computer Specs: CM Stacker 930 DFI LP UT X58-T3eH8 i7 920 CPU TR 120 Extreme HS (lapped) 6 GB OCZ Platinum 1600 (8x175 = 1400) BFG GTX 295 Silverstone DA1000W PSU Sony GDM-FW900 24" Wide Screen CRT WinXP Pro 32-bit |
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#11 | |
Stowaway
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Last edited by Takeda Shingen; 07-29-10 at 07:59 PM. Reason: Symbols used as profanity |
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