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Old 02-24-10, 12:45 PM   #1
Cthulhus
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Default harbor and bases (walk around)

Hi,

I searched on the forum first but I didn't find the information...

I would like to have more details / videos / screens about the sub base.

I read somewhere that we'll be able to leave the uboot and walk on the dock. A speak with engineers...

That is true ?

Thanks in advance

Xavier
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Old 02-24-10, 12:48 PM   #2
Nisgeis
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There was one of the dev videos that showed you walking up to the engineer in the sub pen and using that as your upgrade interface.
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Old 02-24-10, 12:52 PM   #3
Heretic
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I suspect initially you won't be able to walk around anywhere other than the sub pen. In several months or a year, that could very well be different. Opens up whole new lines of thought tho.
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Old 02-24-10, 01:06 PM   #4
Cthulhus
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After a big and long search, I found this :



So, it look that we can "walk" ... That could be great to do that, to check the sub and the men before a patrol.
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Old 02-24-10, 02:37 PM   #5
GREY WOLF 3
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Quote:
Originally Posted by Cthulhus View Post
After a big and long search, I found this :



So, it look that we can "walk" ... That could be great to do that, to check the sub and the men before a patrol.
the sub and the men will be the same in every patrol the idea of the game is to go and hunt for the enemy,after you have done that once you will spend you time looking at a nav map or looking through a periscope,whats the excitment unless you do not want to take your new boat out,and scratch it
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Old 02-24-10, 02:57 PM   #6
Noren
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Didnt Neal adress this in a small way? I thought he said something like "the interface at the base is restricted, you get to choose weapons etc - like the old days". No real improvment here.

Is it possible to upgrade the first officer with a glas eye?
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Old 02-24-10, 04:49 PM   #7
oscar19681
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Quote:
Originally Posted by Heretic View Post
I suspect initially you won't be able to walk around anywhere other than the sub pen. In several months or a year, that could very well be different. Opens up whole new lines of thought tho.
Why would the player be restricted to only the u-boat pen. We were free to explore the whole harbour in sh-3 right? I mean why go through so much trouble making complete harbours if the player cant explore it.
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Old 02-24-10, 04:58 PM   #8
Heretic
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Quote:
Originally Posted by oscar19681 View Post
Why would the player be restricted to only the u-boat pen. We were free to explore the whole harbour in sh-3 right? I mean why go through so much trouble making complete harbours if the player cant explore it.
Where you can or cannot walk around is all conjecture, of course, but, it's unlikely they had the development resources to devote to areas too far away from the sub.
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Old 02-24-10, 05:06 PM   #9
oscar19681
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Quote:
Originally Posted by Heretic View Post
Where you can or cannot walk around is all conjecture, of course, but, it's unlikely they had the development resources to devote to areas too far away from the sub.
Well i mean only the harbour itself offcourse. I surely dont expect to go visit the eifel tower or anything.
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Old 02-24-10, 05:12 PM   #10
urfisch
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the harbours itself are still empty. no life on the pier...no cars, no men, no life. but maybe this is just a preview mistake.
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Old 02-24-10, 05:12 PM   #11
jwilliams
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Why would you want to walk around the harbour???? sure once or twice to check it out. but then????

its unlikly theres anything to interact with
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Old 02-24-10, 05:14 PM   #12
Heretic
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Quote:
Originally Posted by jwilliams View Post
Why would you want to walk around the harbour???? sure once or twice to check it out. but then????

its unlikly theres anything to interact with
Right, but they could be added by slightly neurotic people to too much time on their hands.
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Old 02-24-10, 05:15 PM   #13
Noren
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...perhaps for the strange feeling of being on dry land again?
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Old 02-24-10, 05:16 PM   #14
kylania
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Quote:
Originally Posted by jwilliams View Post
Why would you want to walk around the harbour???? sure once or twice to check it out. but then????

its unlikly theres anything to interact with
Immersion and roleplaying in a simulation.
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Old 02-24-10, 05:18 PM   #15
razark
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Quote:
Originally Posted by oscar19681 View Post
Why would the player be restricted to only the u-boat pen. We were free to explore the whole harbour in sh-3 right? I mean why go through so much trouble making complete harbours if the player cant explore it.
Because it's a submarine simulator, not a harbor simulator.
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