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Old 01-22-10, 07:14 PM   #1
frau kaleun
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Default Okay, what'd I do?

Need some help with mods, please!

Running GWX3 Gold, SH3 Commander. Had started a career via Commander, ran successful 1st patrol in a VIIB 1-2 Aug 1939, 7th Flotilla out of Konigsberg. No mods installed yet, made no changes to anything the game gave me as far as u-boat, crew, equipment, etc. Saved career after returning to base. When I went back into SH3 Commander, all career info was there and updated to reflect status after 1st patrol. So far so good.

Added desired mods with JSGME to try out (in what I thought was right order where necessary.) Went back in tonight to start 2nd patrol (via Commander), went into saved career, clicked on last save which puts me in base after completing 1st patrol. In HQ screen clicked on Mission and hit Start. Game started to load, but about halfway through that I get my first taste of the "Silent Hunter III has encountered an error and needs to close" thing.

Closed game and tried to load same saved career without going through Commander, same deal. Tried to start new career, same deal. Tried to load single mission, same deal.

Started disabling mods one at a time to see if that helped. It did, finally.




Here are the mods I had enabled:
  1. GWX 3 St Naz and Schleuse
  2. WB's GWX campaign with 23 additional ships
  3. -remove Titanic
  4. -add Q ships
(can't remember official names of those last two, but they were options that came with WB's 23 add'l ships mod, which I enabled after installing it)



Then:
  • GWX Alternate Loadscreen Full Circle
  • GWX Integrated Orders
  • GWX No Medals on Crew
  • GWX Open Hatch Mod
  • GWX VIIC41 Player Sub
  • Scire-Tikigod-repeated order
  • VIIB WAR SKIN II
  • Das Boot Clothes
I'm not totally sure about the order in which I enabled that last batch, but to the best of my recollection that's it. I know I went down the list of GWX mods and enabled the ones I wanted from there first, before adding anything else.

I also had WB's GWX Mid-Patrol Radio Orders enabled in SH3 Commander, and had enabled the North Atlantic mod from that for the current patrol.

The game continued to err out when trying to load a saved career or mission until I had disabled everything except the GWX St Naz and Schleuse mod, which was the first one I had added because I thought WB's instructions for the add'l 23 ships mod said the St Naz & Schleuse mod had to be there first.

Is there a different St Naz/Schleuse mod that I should have used, or did I have some other conflict going on? Or is my system just not gonna run the game with everything enabled that I was trying to use?

I'm running Windows XP Pro 32 bit
AMD Athlon II X2 240 2.8 GHz AM3 Processor
Asus M3A78-EM motherboard
ATI Radeon HD4650 1 GB PCIe graphics card
Asus Xonar DX PCIe sound card
6 GB DDR2 RAM (of which Windows recognizes about 3.8 G, but I had the sticks so they're in there)

if any of that matters to my dilemma.

Thanks in advance for any advice/answers etc.!
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Old 01-22-10, 07:32 PM   #2
FIREWALL
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Did you tick Save and Exit or End patrol right before leaving game ?
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Old 01-22-10, 09:24 PM   #3
frau kaleun
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Um... I dunno? Lol.

I completed the mission objectives, hit Esc, clicked return to base, and IIRC clicked Save first. Then I think I clicked Save and Exit to get out. It was the first time I'd ever had anything I *wanted* to save, so I'm not exactly sure what I did since I hadn't been through that procedure before.

But the patrol and the career were definitely saved at the point I exited the game, as far as I can tell, because all the correct info for both is there in both SH3 and in Commander. I could go into the game (whether using Commander or not) and choose career mode and that saved career, just couldn't get it to load so I could actually start playing. I couldn't load a career OR a single mission with all those mods enabled the way I had them set up.

Since I disabled all the mods but the first one on the list above, I can go back in and load the last save from that career and go successfully right back into it, loading the save that has me in base after completing the first patrol, and start a second patrol on the date that corresponds to the "time in base" option I selected in Commander. I've tried that and it loads the career fine and starts out with me in position to take the boat out of the harbour for the next patrol.
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Old 01-22-10, 09:27 PM   #4
frau kaleun
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Looking at the list of mods I had enabled, does the Das Boot Clothes mod conflict with the No Medals on Crew mod? Just wondering since they're both doing something to the appearance of the crew in-game.

I also have some other mods in the MODS folder, they just weren't enabled at the time the errors were occuring. But I had enabled and disabled some of them prior to disabling all mods before starting the current career, and then re-enabled the ones I wanted after I got the first patrol completed and saved. I don't know if that makes any difference.
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Old 01-22-10, 09:34 PM   #5
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edit: never mind i was talking nonsense due to having had some scotch

ps welcome to the pack, frau kaleun (a lot of posts already but never saw you here before, somehow
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Old 01-22-10, 09:54 PM   #6
FIREWALL
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It's not a good idea to save and then swap mods around eeven if you come back to port.

Better to do a clean exit.

Shcommander will show if you are back in base or in a save I think.

I hate it not knowing for sure.

Good Luck frau.k.
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Old 01-23-10, 08:01 AM   #7
Kaleun Cook
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Sounds a bit like the problem me and others have:

http://www.subsim.com/radioroom/showthread.php?t=160394

Maybe that^^ wasn't a Win 7 issue at all since you report the same bevaviour with WinXP.
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