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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Jun 2005
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Hi all,
Not that is really my first start of a campaign, but my first under GWX. I thought I read something special in regards with the first mission since it starts before the war. Is there anything special I need to do? I guess I am not supposed to attack per say before the 15th? That means my first mission should last more than 15 days? Am I correct? Thank you |
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#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
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The first boats entered the Atlantic on the 15th, two weeks before the war started so they were on station and could strike as soon as hostilities commenced.
To simulate this, GWX begins on the 1st, a full 35 days before the war. We have included two early missions to act as shakedown patrols. The engine of SH3 requires a patrol to start on the first of the month. If you use SH3CMDR, you can set the days in port to, say, 21 days. That way you do your shakedown patrol, and leave early enough to be in position to start the war in place with your second patrol
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Irish1958 ![]() |
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#3 |
Eternal Patrol
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Per se. It's Latin - means 'by itself', or 'in and of itself'.
One of the things you can do is use SH3 Commander, the best tool ever created for the game, and a perfect complement to GWX. It lets you set the starting date for the first of any month. It also lets you do a quick shakedown patrol and then set the days in port to any amount you desire, so you can then start the next patrol just a week or so before September 1, the beginning of the war. I just started a new career. On August 1 I just let the game start and ended the patrol immediately. I always leave Commander's Days In Base set to 'Random'. This time my next patrol started on August 21. I'm happy - I was on station for eight days when the war began. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Lucky Jack
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#5 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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Irish1958 ![]() |
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#6 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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Dowly... Did you just call Sailor Steve .... Percy ?
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#7 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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![]() Dowly is Bernard's father. So what do you expect? ![]()
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#8 |
Sonar Guy
![]() Join Date: Jun 2005
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Sorry about the PER SE. I am francophone. So I guess I should know better about latin...
Could you tell me what is essentially a ``shakedown patrol``? Thank you |
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#9 |
The Old Man
Join Date: Feb 2005
Location: Connecticut
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If you're based in Kiel, sink the Tirpitz while heading out to sea.
We need to teach those skimmer pukes a lesson about the future of naval warfare. |
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#10 |
Chief of the Boat
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A patrol used for the purpose of giving the crew experience and accustomising them with the boat/equipment.
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#11 | |
Stowaway
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Original cowboy speech ![]() I know it hurts but Germans had nothing to do with Perl Harbour ![]() |
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#12 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
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Good luck on your patrol, GRW is a major jump from stock SH3.
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#13 |
Eternal Patrol
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Shh...that was supposed to be a secret.
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“Never do anything you can't take back.” —Rocky Russo |
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#14 |
Sonar Guy
![]() Join Date: Jun 2005
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So is that a patrol that you can choose from (or you simply go to sea and come back quickly to go for a ``real`` patrol in your career). I am unclear here.
Thank you |
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#15 |
Eternal Patrol
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The latter. You go out and return. I've gone and visited British harbors in peacetime, and I've moved out into the harbor, turned around and docked again, and I've just quit as soon as it started.
It's just because the game is incapable of starting you on, say, the 19th.
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“Never do anything you can't take back.” —Rocky Russo |
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