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#1 |
Ace of the Deep
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On my first patrol with an IXC boat I have discovered an issue with one of the stern external reserve torpedoes. I have sucessfully dragged one of them to the inside of the boat and loaded in tube 5, but the other one is refusing to budge and the torpedo loading screen is giving me a strange message saying that I have not enough crewmen in the bow torpedo room!
![]() Please see the screenshots below that illustrate the problem. ![]() ![]() I am using GWX 3.0 with the following mods enabled: GWX - Merged campaign GWX - Enhanced Damage Effects GWX - 16km atmosphere GWX - Open hatch mod Torpedo Damage Mod Final Latest Lifeboats Mod Has anyone else had this problem and is there a solution? Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#2 |
Ace of the Deep
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Anyone?
Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#3 |
Watch
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Would it be conditionned to weather conditions like manning deck gun?
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GWX3.0, patched OLC Gold, Torpedo Damage Final 2, Debris & Lifeboats v4, SH3 Commander 3.2 100% realism, no map updates |
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#4 | |
Ace of the Deep
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![]() Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#5 | ||
Grey Wolf
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#6 |
Watch
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Your aft torpedoroom is empty mate. Fill it with crewmembers and it should work.
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#7 |
Ocean Warrior
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Yeah, what happens if you fill up your aft compartment?
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#8 | |
Ace of the Deep
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Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#9 |
Weps
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Just had this problem myself in a IXc.
Here's my current take on the probem. Seems to be a stock bug. It happens when you try to load a second consecutive aft external torpedo. (Maybe always when you load the second - haven't checked.) You need to have just enough men in the aft torpedo compartment to allow loading. The number of men in the forward torpedo compartment determines the speed of loading. |
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#10 | |
Ace of the Deep
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![]() Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#11 |
Ocean Warrior
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When this has happened to me, I just assume that some malfunction occurred. I tried having a full crew in both compartments and on the bridge, but it didn't work.
RoaldLarson Are you saying you must have a minimum in the Aft room? If so, how many. Actually, this bug didn't bother me since it probably happened frequently on real patrols. I like the malfunction/sabotage mod of SH3CMDR for this reason. Bad things really happen to disturb your plans. "The best laid Plans..." Actually, I have been working on a mod to add illness, accidents, sabotage, and all sorts of bad things to screw up the crew and give a real function to the medic. The more the mayhem, the better.
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#12 | ||
Weps
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#13 | |
Eternal Patrol
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