![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Jan 2009
Posts: 13
Downloads: 0
Uploads: 0
|
![]()
Hi, I'm just bought the game on steam, I'm very new on this, but I already have 2 questions:
1. Why the watch officer isn't auto assigned to the bridge station when I surface the boat? 2. Does the torpedoman specialization helps the weapon officer on calculating the fire solution? Thanks a lot, I imagine I'll have a few more questions later, if I may. |
![]() |
![]() |
![]() |
#2 |
Commodore
![]() Join Date: Nov 2002
Posts: 627
Downloads: 57
Uploads: 0
|
![]()
not sure why the WO doesnt go to the bridge. Its always been like that. I think mainly cause they dont want to shuffle officers around incase you have him doing something else.
The torp specialization is for quicker loading of torperdoes. |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
|
![]()
1. I'm afraid that's how it is, and there's nothing we can do but move him to the bridge manualy.
2. No, but they will load the tubes faster. Welcome to the Subsim! ![]()
__________________
|
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
![]()
Hito, welcome to this nest of ruffians.
![]() The other guys already answered your questions. It is a pain to haul the lazy bum from his bunk. His name is Bernard. ![]()
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() Last edited by Brag; 01-02-09 at 09:08 PM. |
![]() |
![]() |
![]() |
#5 |
Commodore
![]() Join Date: Nov 2002
Posts: 627
Downloads: 57
Uploads: 0
|
![]()
heres another question. i cant remember as i just started playing again. with GWX 3.0 and SH3 Commander, when you stop at a milk cow or supply boat, does it automatically set the # of days at port to 1, or do you have to set that manually with SH3 Commander before you leave? :hmm:
|
![]() |
![]() |
![]() |
#6 |
Chief of the Boat
|
![]()
The setting is automatic...welcome aboard hito
![]() |
![]() |
![]() |
![]() |
#7 |
Eternal Patrol
|
![]()
Welcome.
Visit silent hunter addict for all SHIII goodies.
__________________
RIP Laufen zum Ziel |
![]() |
![]() |
![]() |
#8 |
Swabbie
![]() Join Date: Jan 2009
Posts: 13
Downloads: 0
Uploads: 0
|
![]()
Thank you very much, everyone. I'm sure I'll find more questions in a few days.
|
![]() |
![]() |
![]() |
#9 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#10 | |
Eternal Patrol
![]() |
![]()
WELCOME ABOARD!
![]() Quote:
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#11 |
Swabbie
![]() Join Date: Jan 2009
Posts: 13
Downloads: 0
Uploads: 0
|
![]()
I'm curious about how my sonarman can distinguish a merchant sound contact from a warship one.
Is it possible in real life, or is it just because of my difficulty settings? |
![]() |
![]() |
![]() |
#12 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
|
![]() Quote:
__________________
|
|
![]() |
![]() |
![]() |
#13 | |
Pacific Aces Dev Team
|
![]() Quote:
__________________
One day I will return to sea ... |
|
![]() |
![]() |
![]() |
#14 | ||
Swabbie
![]() Join Date: Jan 2009
Posts: 13
Downloads: 0
Uploads: 0
|
![]() Quote:
I've read in one of the tutorials that you could estimate the ship's speed only by hearing and timing the blade's cycles. How is that possible? |
||
![]() |
![]() |
![]() |
#15 | |||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]() Quote:
EDIT: That's how it was done in real life. if you'd like to try this in SH3, the tutorial is here: http://www.subsim.com/radioroom/showthread.php?t=107303
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
|||
![]() |
![]() |
![]() |
|
|