SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-26-08, 08:07 PM   #1
runningdeer
Frogman
 
Join Date: Mar 2008
Location: Huntley, IL
Posts: 305
Downloads: 142
Uploads: 1
Default Torpedos passed through ship

Hi all.

Recently I tried 2 new MODs, together, in this order: OM_V2.0, OM_V2_Patch4 & Environmental 4.5.

When I fired my torpedos at my first target using these MODs, they passed right through the ship. It was a merchant, just off the east coast near New York. I dont use manual targeting and have never seen this happen before.

I wondered if somebody could help me understand it. Thanx all.
runningdeer is offline   Reply With Quote
Old 05-26-08, 08:23 PM   #2
glen689
Swabbie
 
Join Date: Mar 2007
Location: Harford County, Maryland
Posts: 8
Downloads: 0
Uploads: 0
Default

Make sure that your fish aren't set too deep and passing under the target's keel.
__________________
689: Always the same number... even upside down.
glen689 is offline   Reply With Quote
Old 05-26-08, 08:46 PM   #3
Lagger123987
Grey Wolf
 
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
Default

Quote:
Originally Posted by glen689
Make sure that your fish aren't set too deep and passing under the target's keel.
If you don't have Mag exploder on.
__________________
Lagger123987 is offline   Reply With Quote
Old 05-27-08, 02:54 PM   #4
runningdeer
Frogman
 
Join Date: Mar 2008
Location: Huntley, IL
Posts: 305
Downloads: 142
Uploads: 1
Default

Thanx you guys. Well...it was just that one particular ship that my torps were passing through. I had my game saved to where I could try repeatedly, but from every angle it was the same, passing right through...wierd. But I moved on, closer to NY and came across other ships, the torps worked fine on them .

I wish I had a better understanding of the torpedo settings and the know how to use manual targeting. Eventually I'll be working on that.

I am enjoying the MODs (OM & Environmental 4.4)...being on the east coast of the states is interesting. Got some terrific screenshots of the city and the statue of liberty. But was a little disapointed when I didn't encounter any resistance or see any war ships...yet.

Thanx again.
runningdeer is offline   Reply With Quote
Old 05-27-08, 03:00 PM   #5
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
Default

You used the Photon torpedoes.. didn't you ???
vanjast is offline   Reply With Quote
Old 05-27-08, 03:06 PM   #6
Raptor1
Navy Seal
 
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by Mikhayl
Do you remember what sort of ship it was ?
Must be them Small Gunboats!...Or something with a similar draft...
__________________
Current Eastern Front status: Probable Victory
Raptor1 is offline   Reply With Quote
Old 05-27-08, 03:54 PM   #7
runningdeer
Frogman
 
Join Date: Mar 2008
Location: Huntley, IL
Posts: 305
Downloads: 142
Uploads: 1
Default

Quote:
Originally Posted by Mikhayl
Do you remember what sort of ship it was ?
Yes...it was a coastal composite frieghter. I was using my event camera some of the times, and the view took me through the ship. Also, my distance to the target was about 3500yrds if I remember right. Tried a head on shot and then from other angles too, like from the rear.

I've since sunk 5 ships with no such effect. It was just the first ship I encountered that it happened.
runningdeer is offline   Reply With Quote
Old 05-27-08, 11:22 PM   #8
Lt.Harper
Swabbie
 
Join Date: May 2008
Posts: 12
Downloads: 13
Uploads: 0
Default

Sometimes with the event camera it can look as tho the torpedo is passing through the hull. It's happened to me afew times when firing very close to the keel. Just bump them up a meter or two and they should hit.

In my case I was firing at a shallow ship and my torpedo ran too keep even at minimum depth, I was forced to turn on contact influence but then that got the job done.
Lt.Harper is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:31 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.