![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Pacific Aces Dev Team
![]() |
![]()
I have developed a DLL which is loaded by SH4 at runtime and given me access to the 3D image data before it is rendered.
This enables me, like the ENB-Series for other games, to use my own external post-process shaders to extend the visuals. I implement a fake HDR shader first, it worked! normal: ![]() with HDR shader: ![]() The values are overdosed at the moment just to see the effect for debugging purpose ![]() It also enables me to render my own harcoded stuff on the screen and something more I don't wish to tell at present time because I'm not realy sure if it will work. ![]() ![]() With a few minor changes, this could also work for SH3, but it failed so far in some areas in combination with the Sh3HighRex-fix, which uses a similar method to "hook" the ongoing render process. |
![]() |
![]() |
![]() |
#2 |
Lucky Jack
![]() |
![]()
I do not understand what this is accomplishing.
![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
|
![]()
Well if that is doing what I think it is,a version of this has been around for a long time already.
It looks like it is basically adding an HDR Bloom effect to the game. This has been around since Lock On Modern Air Combat which it was made for originally and can be used in any DirectX based game. I use it for IL2,Lock On,Steel Beasts ProPE etc.. http://www.mediafire.com/?lmhyt2jtffd So you may be able to save yourself some work since there is already one available.And as you said it does have problems with SH3 using the Hires mod also. |
![]() |
![]() |
![]() |
#4 | |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
|
![]() Quote:
My post was just stating that there is already something like this out already so he may be able to save himself some work. Edit:Found it..this is the DX9 version http://www.dejawolf.com/steelbeasts/.../bloom-mod.rar Of course the .ini file would need tweaked according to taste.Not sur eif it works but it may be tweakable to get it going. Last edited by CWorth; 02-23-10 at 12:45 PM. |
|
![]() |
![]() |
![]() |
#6 | |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
|
|