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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2005
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After seeing what Anvart was able to do with restoring the animation of the periscopes raising and lowering in the interior views that was broken with the patch, I was hoping that he or one of our other modding gurus could tackle this thing that's been bugging me since it hasn't worked ever since Patch 1.3*
Now, when you dive your boat, the TBT lens caps are stuck open, like this: ![]() While watching Run Silent Run Deep again last night, I was reminded that these caps were supposed to be closed before diving (actually, I always thought they removed the TBT and took it below when they dived, but in RSRD they were trying to do a speed dive drill to set up their bow shot on Bungo Pete so I guess they didn't want to take the time to fool with removing the TBT for those dives). So, can someone fix this so that the TBT lens caps are closed before you leave the bridge on a dive? With ROW, I find myself topside a lot more and staying up till the very last seconds as the boat goes under, and seeing these lens caps still open like this is a real immersion killer for me and, I'm, sure, lots of others here too ![]() *Of course, this hasn't worked ever since 1.0 either - what were the Devs thinking on this ![]() ![]()
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#2 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Bolton, UK
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IIRC the earlier TBT binoculars had to be removed and replaced in a socket on the conning tower when diving and conducting surfacs attacks. Later a much more durable permanent TBT sight that was closed up before diving
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#3 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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![]() Flag to your hands ... Or on russian: "Ôëàã òåáå â ðóêè ..." or "Òåáå è êàðòû â ðóêè ..." Make it: ![]() Goodluck!
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#4 |
The Old Man
![]() Join Date: Apr 2005
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LOL - if I only had the skills, experience and 3D modelling software to think about trying this, I would give it a shot. Thanks for the response though - maybe it will provide the inspiration for someone around here with all three of those things to take a stab at this.
Maybe it could even be triggered by a keyboard command, so I could assign a voice command to it with SH4Speech - "Secure TBT" and Bingo! - caps closed ![]() Maybe it would be possible to trigger the TBT to disappear completely with that command, so the early war removal of the TBT and taking it below could be simulated? Then later in the war, just the caps could be closed. You could install them by JSGME as you reached the right point in your career. Lots of possibilities here ![]()
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#5 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
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![]() Quote:
Download programs also study them... All modders have passed this way... Quote:
Goodluck! ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#6 | |
The Old Man
![]() Join Date: Apr 2005
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Also, any suggestions as to good 3D programs to download that could be used for this stuff? The ones I remember seeing people talk about seem to be pretty expensive commercial ones (though I haven't paid that much attention to those posts since they were way over my head), but I'd need to use some freebie while I was trying to learn about this stuff.
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#7 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
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Simple (but not good - my opinion): Wings 3D, Blender (http://www.blender.org), Anim8or (http://www.Anim8or.com)...
Or download 3DSMax 9.0 SP2 (with c...) somewhere ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#8 |
Commodore
![]() Join Date: Mar 2005
Location: France
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Hi anvart You mean you are actually able to import a SH4 3d model inside 3dsmax? How? i can with old SH3 pack3d, but cannot export them back into SH4 without texture UV mapping messing
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#9 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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![]() Quote:
If you cann't make usual operations of export/import with 3DSMax ... read tutorial at this forum ... If you speak about import in SH4-dat file ... i use my program tool for this purpose ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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