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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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OK this is almost certainly my fault but if someone could help me out...
After hearing that 16km visibility re-introduces the vampire night vision problem I reverted to playing GWX at 8km. In spite of this, my watch crew just spotted a ship at 9km in the middle of the night. One of the modlets I'm running is, presumably, to blame, but I'm not running many and the only one that I think could affect visibility is the SH4 scene.dat mod. Could someone please confirm whether or not this could be the problem? Many thanks. |
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