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Old 04-07-07, 11:56 AM   #1
Sardaukar67
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Default Is FIDO (air-dropped homing torpedo) modelled in game or any mod ?

Is FIDO (air-dropped homing torpedo) modelled in game or any mod ?

http://www.uboat.net/allies/technical/fido.htm

Quite nasty:

Number of MK24s launched against submarines 204
Total number of submarines sunk by FIDO (German & Japanese) 37
Total number of submarines damaged 18
(Note: Includes five Japanese submarines sunk)

That's 25% success rate..not too shabby.
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Old 04-07-07, 12:13 PM   #2
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No
lol

Air dropped torpedos arent in any mod
Yet

Who knows what the future will bring
I know Anvart and Serg were both working on an air drop fish
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Old 04-07-07, 12:23 PM   #3
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Luckily not. Fidos sank me soundly in Aces of the Deep.
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Old 04-07-07, 05:40 PM   #4
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hehehe yeah they were very effective, we will be doomed if the model it in another patch
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Old 04-07-07, 11:31 PM   #5
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No, my bugger

Had it been modeled, then me & you will be dead once a Allied patrol bomber / bomber pops up in the sky in 1943 ~ 1945. They own centimetric rader that locks on you, got your appoximate position and release their deadly payload, and wait to see oil sticks on the surface of the sea (to confirm a kill). Old tactices such as CRASH DIVE or AHEAD FULL+RUDDER 40 degree BOW/STARBOARD never helps you as the fish is a homing monster
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Old 04-08-07, 11:37 AM   #6
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Quote:
Originally Posted by peterloo
No, my bugger

Had it been modeled, then me & you will be dead once a Allied patrol bomber / bomber pops up in the sky in 1943 ~ 1945. They own centimetric rader that locks on you, got your appoximate position and release their deadly payload, and wait to see oil sticks on the surface of the sea (to confirm a kill). Old tactices such as CRASH DIVE or AHEAD FULL+RUDDER 40 degree BOW/STARBOARD never helps you as the fish is a homing monster
Hi!

Actually, the only thing that will help you is "All stop" since the FIDO has a passive homing seeker.

The only problem is that it puts the player in a very difficult position since you have to "all ahead full" to avoid depth charges but "all stop" to hide from a torpedo. IRL the U-boat commanders didn't have this dilemma because they didn't know about the Allied homing torpedoes....

It could be worse, though - the Allies could have the air-dropped sonobuoys (actually, air-dropped hydrophones) that they had in real life during the war....

Pablo
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Old 04-08-07, 11:44 AM   #7
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Now if we had Fido and sonobouys in game then we would be ****** :rotfl:
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Old 04-08-07, 11:46 AM   #8
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It's already bloody difficult just trying to survive in late 44
As BBW says though "Who knows what the future will bring"
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Old 04-08-07, 12:00 PM   #9
mr chris
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Quote:
Originally Posted by jimbuna
It's already bloody difficult just trying to survive in late 44
As BBW says though "Who knows what the future will bring"
Would never know whats it like in late 44 mate. I think the latest i have ever played is early 43 and that was testing out the Black Sea during the beta testing. Even then i only lived for 3 patrols :rotfl:
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Old 04-08-07, 12:07 PM   #10
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Quote:
Originally Posted by Pablo
Quote:
Originally Posted by peterloo
No, my bugger

Had it been modeled, then me & you will be dead once a Allied patrol bomber / bomber pops up in the sky in 1943 ~ 1945. They own centimetric rader that locks on you, got your appoximate position and release their deadly payload, and wait to see oil sticks on the surface of the sea (to confirm a kill). Old tactices such as CRASH DIVE or AHEAD FULL+RUDDER 40 degree BOW/STARBOARD never helps you as the fish is a homing monster
Hi!

Actually, the only thing that will help you is "All stop" since the FIDO has a passive homing seeker.

The only problem is that it puts the player in a very difficult position since you have to "all ahead full" to avoid depth charges but "all stop" to hide from a torpedo. IRL the U-boat commanders didn't have this dilemma because they didn't know about the Allied homing torpedoes....

It could be worse, though - the Allies could have the air-dropped sonobuoys (actually, air-dropped hydrophones) that they had in real life during the war....

Pablo
Actually, you could outrun a FIDO on the surface, and submerged with a Type XXI (or a Type XXIII). FIDO's only run at about 12 knots.

The pilots using them had strict orders to never drop them on a surfaced boat, as the natural instinct would be to go to flank speed.

Also, FIDO's were only about 25% effective. More often then not, they missed or malfunctioned. Still, that is *MUCH* worse odds for us then a depth charge attack.

Since the FIDO was pretty much just used as an air-dropped weapon, my tactics (if it were included in the game) on sighting an aircraft would be to crash dive deep then switch to silent running and all-stop. That would get you under the (invariably shallow-set) depth charges, and also deny the FIDO the sound signature it needs to home in on you.

This is, of course, with the benefit of knowing exactly what a FIDO is capable of, which the German U-boat commanders didn't have.
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Old 04-08-07, 12:34 PM   #11
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Quote:
Originally Posted by mr chris
Quote:
Originally Posted by jimbuna
It's already bloody difficult just trying to survive in late 44
As BBW says though "Who knows what the future will bring"
Would never know whats it like in late 44 mate. I think the latest i have ever played is early 43 and that was testing out the Black Sea during the beta testing. Even then i only lived for 3 patrols :rotfl:
Never mind my little padewan....I'll teach you how to tweak SH3Cmdr so you can start off in Jan 45
:rotfl:
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Old 04-08-07, 12:36 PM   #12
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Even thats to late mate i need to start April of 45 to survive the war. Even then it might be a close run thing.:p
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Old 04-08-07, 01:02 PM   #13
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Quote:
Originally Posted by mr chris
Even thats to late mate i need to start April of 45 to survive the war. Even then it might be a close run thing.:p
You shouldn't be telling me that in a public forum
Well....I guess it's back to training school for you as soon as we meet up on TS tonight
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Old 04-30-07, 01:58 PM   #14
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I read about this (FIDO) on WaW forum, and I don't want start a new thread about that. Is there any news, maybe Sergbuto and Anvart could make it possible? That's would be perfect to have that in GWX!
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Old 04-30-07, 02:01 PM   #15
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Seeing that they have AI torpedos that drop from planes in SH4 ( I think). Im sure someone might figure it out how to port it back to SH3. Would be a great addition.
Then all we need is to fix it so that the AI subs submerge and attack convoys with torpedos instaed of fighting it out on the surface.
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