SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-21-07, 08:00 AM   #1
Siinji30
Seaman
 
Join Date: Jan 2006
Posts: 34
Downloads: 0
Uploads: 0
Default Help me shoot AFT torpedo with manual TDC

Is there any precautions I have to take when using the AFT torpedoes? I´ve been practising the torpedo tutorial. I have no problem hitting the cruiser every time. But there are 2 small merchants sailing behind me. I have tried hitting them using my aft torpedoes. But they do not hit at all, and the TDC shows weird numbers. Like the boats where on the other side, and the TDC moves so fast like it was an aircraft i was tracking

Sometimes when I shoot the aft, the torpedoes do a complete turn, and point towards the cruiser. And I have not locked the PK on the cruiser at all...didn´t even look at it.

I can not really explain exactly how the TDC moves, but it moves totally wrong, and if I can recall, the AoB shows me on the other side of my target, even if I have set the AoB correctly.

I think I understand how the TDC and the PK works with the cruiser, but can´t understand why it doesn´t work with my aft targets.
Siinji30 is offline   Reply With Quote
Old 04-21-07, 08:12 AM   #2
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,253
Downloads: 90
Uploads: 0


Default

Well, hitting the sampan with a torp...good luck. History shows the skippers used the cannon for the sanpan. Very hard to hit with a torp because they are small. Save the torps for big game.

Stern shots. First, click one of your torps on the stern. This will trip the TDC into knowing you are looking to shoot the stern torps. Get your speed of target, AOB(bow is now your stern, if you can visualize this) and then get the range. Hit the update button. Now your PK should change showing your stern stern pointing at the target and tracking it. The hardest thing is visualizing that everything is now 180 degress out from your bow.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 04-21-07, 08:15 AM   #3
leeclose
Grey Wolf
 
Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
Uploads: 0
Default

Hmm plus if memory serves me right sampans are made of wood or some such material so wouldnt the fish just go right thru it with no real hard object in the sampan to hit?
__________________

“There are only two kinds of naval vessels - submarines, and targets.”
Uber-Boot Dev Team
leeclose is offline   Reply With Quote
Old 04-21-07, 08:57 AM   #4
Siinji30
Seaman
 
Join Date: Jan 2006
Posts: 34
Downloads: 0
Uploads: 0
Default

Okay...this is weird...I think.

(We are still talking the torpedo tutorial)

I turned the boat 180 degrees. Wanted to use the AFT torpedoes on the Mogami Cruiser instead. Everything worked just as I had anticipated, and a direct hit it was.

Why does AFT not work on sampans then? Is this a programming error? Is the TDC programmed to not lock onto range/AoB/Speed of Sampans? Does the TDC in some ´magic´ way know that nobody will ever shoot the sampans, and ´guesses´ that the player must be trying to shoot the Cruiser?

Can someone try to shoot at the sampans. I know the torpedo will probably go under the boat and all, but this is just target practice. But my torpedoes don´t even go in the direction of the sampans.

Am I completely wrong here? Or?
Siinji30 is offline   Reply With Quote
Old 04-21-07, 09:07 AM   #5
Siinji30
Seaman
 
Join Date: Jan 2006
Posts: 34
Downloads: 0
Uploads: 0
Default

Something else is wrong. I CAN shoot the sampan which is closer (almost at 90 AoB) at game start. It´s the second one which is impossible to hit.

I lock on, lock PK. Set range, AoB and Speed. The TDC looks ok...but then it jumps to a weird position. Showing me at the opposite AoB of my target. Has this something to do with the bug someone talked about, where you couldn´t track a target through some 90 degrees or something like that? (Can´t recall what that bug was about, but it had something to do with only being able to track targets travelling from right to left, and NOT left to right).

To make things short....try and shoot the sampan which is at about 100 - 120 degrees at game start in the torpedo tutorial.
Siinji30 is offline   Reply With Quote
Old 04-21-07, 10:46 AM   #6
WernerSobe
Commodore
 
Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
Default

hehe yea thats rooky error.

you have forgotten to reset your position keeper after seting it up for the cruiser. ill try to explain. When you are using position keeper it will always stay on the target it was set up for, regardles what youre aiming at with your scope. So you have to reset the PK by deaktivating it, aiming for the new target, creating a new solution, and starting PK again (if you want, it is actualy not necessary to use PK when you aim visualy)
WernerSobe is offline   Reply With Quote
Old 04-21-07, 12:52 PM   #7
Siinji30
Seaman
 
Join Date: Jan 2006
Posts: 34
Downloads: 0
Uploads: 0
Default

No, I´m not forgetting to reset my PK from the Cruiser. I didn´t even LOOK at the cruiser. Even tried a fresh start of the game, choose to torpedo tutorial, and did everything in the aprox. following order:

Scope up
turn scope to Sampan
lock scope on sampan
choose AFT torpedo
ID ship with book
lock PK
use stadimeter
set AoB approx 30 deg.
set speed approx. 4 knots

....and TDC shows me on the wrong side of my target. Hmpf....I must be doing something wrong.
Siinji30 is offline   Reply With Quote
Old 04-21-07, 02:02 PM   #8
leeclose
Grey Wolf
 
Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
Uploads: 0
Default

Hmm all looks good to me tbh you must have a irish periscope
__________________

“There are only two kinds of naval vessels - submarines, and targets.”
Uber-Boot Dev Team
leeclose is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:01 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.