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#1 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
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It seems to me that the fuel consumption for the type IXB is way too high. Historically R. Hardegen (U123) went 8,918 NM with only 50 NM submerged in second patrol to the US East coast (Op Drumbeat) in 1942. I tried to duplicate this: required at least 50% time submerged, surface speed ahead 1/3rd and arrived at US coast with only enough fuel remaining for 3,000 Km (not, note, 3,000 NM) - no way to get back to Lorient. Should point out that Hardegen did not refuel at sea and ran out of fuel in the approach to Lorient - entered surfaced with E engines.
I cannot comment on the type VIIs. Any comments on how to revise diesel consumption downward? Running GWX1.3 by the way. |
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#2 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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#3 | |
Stowaway
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While running submerged uses no fuel, it does require more fuel to recharge batteries. Most, if not all, u-boats ran on the surface in mid Atlantic at the time of Drumbeat. |
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#4 |
Captain
![]() Join Date: Jul 2006
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Nope, mostly quiet seas (Hardegen had terrible weather.) von Zelda: If I ask the Navigator to give me an estimate of distance available at present speed, frequently the answer indicates that ahead 1/3 is more efficient than ahead slow...or any manually set speeds. And yes they (UBoots) stayed surfaced most of the time, that's my point I guess. There is no way one can get to the US surfaced at any speed I can find and still have fuel to get back in SHIII...this isn't the only time I've tried it - only the first time I've posted anything on the forum. (Old hand at SH going back to SHI, BTW.) Maybe no answer, but seems something's not correct. Thanks for the answers from you both. |
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#5 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
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I use 8 Knots manualy set fro best fuel/range in my IXB, this drops to about 6 or 7 in slightly rougher seas. I have been to the Canadia coast after passing through the channel whilst transfering from Willhelmshaven to Lorient. head 1/3 consumes more fuel of course, but even so there should be enough to get there and back. Not sure what it could be.
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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#6 |
Sonar Guy
![]() Join Date: Jul 2003
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Archive1:
I have noticed the same problem and not only with the IXD2 and I have chosen to solve it by slightly adjusting the operational range upwards using the Jonesoft Tweaker ![]() That Kilometre feature in SHIII is something that really annoys me by the way! Distance has always been measure in NM and nothing else ![]() |
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#7 | |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
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[Werewolf] I have noticed the same problem and not only with the IXD2 and I have chosen to solve it by slightly adjusting the operational range upwards using the Jonesoft Tweaker. I have the MiniTweaker program and have used it (great program!) but am unaware of an operational range adjustment utility...or maybe I just don't know where the code is that needs to be tweaked. Can you provide info on where/what it is? Thanks to you both for the reply. |
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#8 |
Sonar Guy
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Yeah it's a great program, all of the Jonesoft programs are
![]() The file you need is the NSS_Uboat9b_sim.txt, then you open the "Categories" menu and choose "Diesel Propulsion", then you'll see a line called "milesSurfaced" that's the one, just alter it to another value ![]() |
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#9 |
Sonar Guy
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Oh yeah and by the way, most economical fuel consumption has nothing to do with speed really since this will be different depending on the weather, it's the rpm that matters and appearently in real life the engines of the IXB were optimized at an rpm that would give the boat a surface speed of 10 knt probably in ideal weather, I think that a speed in the game corresponding to an rpm of 250-300 will offer the best fuel economy and thereby the longest range...at least that's my experience.
In real life most engines are optimized for best fuel performance between 70-85% of MCR (max continous rating) never by speed..... |
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#10 |
Crusty Capt.
![]() Join Date: Sep 2007
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There might be another way to do it with all 3 of 9 series.
I downloaded this Type9Fuel which seems to have fixed the fuel issue. Problem is I forgot who it belonged too. It only has a IndicFuel.jpg and NSS_Uboat9_CR.sim file to show how to change the fuel comsumption and NSS_Uboat9_CR.sim file for Minitweaker to uses it for configuring You set the new values from -0.13 to -0.086 and save. I found my traveling distance to be more realistic. I can upload it for you. Assuming I'm right about it fixing fuel issue.:hmm: Anyhow if someone know what this is pls correct me if I'm wrong. ![]() If I'm right and then I can upload it to FF if you want. ![]() |
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#11 | |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
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Would this give the IXB a more realistic range. I found that 23,000 Km etc at 8 Knots to be much more than the actual performance figures I have seen for a real boat of that kind.
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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#12 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#13 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
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Werewolf: I looked at that after my last message to the forum, just thought I'd poke around with the Tweaker - but thanks for the advice. When I opened the type IX .sim file (NSS_Uboat9b_sim.txt) with MiniTweaker I find that under Diesel Propulsion the "miles surfaced=12000". That would actually seem to be enough since it's in NM not Km. But then my experience on crossing the Atlantic is opposed to those numbers. We have no way of knowing what they are based on, of course - ie, what assumptions were made by the dev team. One could always change that to some infinite number but I really don't like to mess around with something I presume (maybe incorrectly) people with more knowledge than I have decided is proper. We'll see. I still want to get to the East coast of the US for the "Happy Times".
I agree re: Km v Nm. I doubt the sub commanders were expected to convert speed in one unit into distance in another unit. I don't understand why there is no uniformity in the program. Wolfhunter: upload your Type9file file to me if you would, please. I'd like to play with it. From all the comments there seems to be a huge variation in experience...not too far from probable real life actually. I think we all understand the weather issue, but the speed/rpm issue remains confused. Of course, unless Racerboy can get his new rpm regulator working, I'm not sure how we can truly manipulate rpm separate from speed. Can we? And then the screws lift out of the sea in a squall, and there you go. |
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#14 | ||
Crusty Capt.
![]() Join Date: Sep 2007
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http://hosted.filefront.com/Anvart If anyone wants to tweak the numbers to get a better result let us know. |
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#15 |
Black Magic
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The RPM dial works, sort of. You can select whatever RPM you want up to 100% RPM. The problem is the needle disappears after you have clicked on another dial or out of this dials space. It's a long explanation as to why this happens and there's no way to fix it. So I'm making a new TGA background (it's not the prettiest either but it's functional) to set the ranges of the bells in color coding so at least you know that at ahead 1/3 your RPM is somewhere in this color band. If someone with JCWolf like graphic skills can take my test TGA and make it look a whole lot better then I can make an RPM dial available for everyone to use.
I'll also need new TGA dials made for port and stbd RPM (these dials will show the RPM of the port and stbd engines). |
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