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View Poll Results: if there was a new GWX RPM chart, would you use it for hydrophone hunting? | |||
Yes |
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53 | 85.48% |
No |
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9 | 14.52% |
Voters: 62. You may not vote on this poll |
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#1 |
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
Posts: 205
Downloads: 3
Uploads: 0
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just wanna know if it is worth to do...
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#2 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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yes i reckon i would be easy to work out the targets speed etc
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#3 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Definitely yes. I'm a heavy user of hydrophones and it would add even more immersion to the game.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#4 |
Helmsman
![]() Join Date: Feb 2007
Location: Submerged
Posts: 105
Downloads: 91
Uploads: 0
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Right now I'm to lazy and impatient for that.
![]() I manage to get into a good firing position everytime I encounter something so i'm happy with that. But I'm still in the process of discovering GWX features. =] Last edited by Tiny; 02-08-07 at 06:11 AM. |
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#5 |
Gunner
![]() Join Date: Feb 2007
Location: Right in the middle of it...
Posts: 94
Downloads: 0
Uploads: 0
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I don't know if GWX uses different rpms than stock game. I certainly use rpm identification. I find it quick and efficient. What I haven't found is a chart for warship rpms, only merchants. Anyone knows anything?
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#6 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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If someone wants to make it - I'm all for it
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#7 |
Sailor man
![]() Join Date: Dec 2006
Posts: 50
Downloads: 0
Uploads: 0
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I'd be interested in learning how they used hydrophones for speed, direction, etc, but I wouldn't use it in game proper. When I play, I'm the captain and I have crew whose job it is to listen...
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#8 | ||
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
Posts: 205
Downloads: 3
Uploads: 0
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![]() Quote:
Quote:
http://www.subsim.com/radioroom/showthread.php?t=86508 nevertheless, there are no american warships and remember, you have to replace the GWX propeler sounds by the stock ones if you want to use the chart. |
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#9 |
Chief of the Boat
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YEP
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#10 |
Canadian Wolf
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Sounds interesting.
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#11 | |
Gunner
![]() Join Date: Feb 2007
Location: Right in the middle of it...
Posts: 94
Downloads: 0
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#12 | ||
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
Posts: 205
Downloads: 3
Uploads: 0
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#13 |
Eternal Patrol
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I'll have to recheck my books, but the RPMs listed on that chart have nothing to do with real life.
The fact is real submariners tried firing without visual contact, and failed every time.
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“Never do anything you can't take back.” —Rocky Russo |
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#14 | |||
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
Posts: 205
Downloads: 3
Uploads: 0
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Quote:
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#15 |
Chief
![]() Join Date: Jan 2007
Location: U-33. Depth Charges...sinking..
Posts: 325
Downloads: 0
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definitely!! been interested in trying out this method and seeing if it's worth it - especially for attacking ships in really bad weather!!!
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The new-moon night is black as ink. Off Hatteras the tankers sink. While sadly Roosevelt counts the score-- Some fifty thousand tons--by MOHR |
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