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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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Hello guys,SH4 is almost out and sure it will bring us interesting moments.But,now seriously I think its time for Ubi developers to bring SH into a new dimension.
Imagine a post war base game,giving special atention to graphics quality,global representation,modern ports and naval bases,at least the most important ones on every continent. Concerning the subs,lets implement two,lets say an Skipjack and Alpha,but in a very very detailed way.Lets implement almost all 3d compartments,command room,officers room,sail,torpedo room,reactor control center.....etc. This way,once a base game is launched with that,more detailed units can follow,implementing the weapon-systems modernization, Sturgeon class,688,688i,Seawolf,Virginia, and SSBN classes,from both US and URSS,this for not talking about Royal Navy,French.....and so. |
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#2 | |
Chief
![]() Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 326
Downloads: 70
Uploads: 0
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
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#3 |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
Downloads: 0
Uploads: 0
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Personally, I enjoy the WWII theatre and would be quite content to see the SH4 engine evolve even further and then return back to the Atlantic theatre.
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#4 |
Engineer
![]() Join Date: Nov 2003
Location: Portland, OR
Posts: 210
Downloads: 10
Uploads: 0
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SH has always been during WWII and will probably continue to be that way. Besides this topic has been beat to death already:
http://www.subsim.com/radioroom/showthread.php?t=100003 EDIT: Just noticed that you are the creator of the other thread too Last edited by Nightmare; 02-08-07 at 12:14 PM. |
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#5 | ||
Grey Wolf
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#6 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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Modern subs for the Silent Hunter series doesn't interest me at all. I kinda like DW, but I don't want to see DW in the Silent Hunter series. Just me, I guess....
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#7 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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#8 |
Navy Seal
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I welcome any new subsim and setting, but why does it have to be Silent Hunter?
The series changed dev teams but stayed in the same period. I don't see why it has to go anywhere but that. Also, I don't think there's real incentive. There is a LOT of WWII-related features that even SHIV doesn't hit on, and that a continuation of the series could implement. At the same time there is a solid base to build on. I just don't see why all of that needs to be discarded for starting from scratch - and make no mistake, something like that would be a start from scratch. There is so much different in modern sub warfare that the engine and developer experience from SHIII will be more or less useless for doing a game like that. |
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