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#1 |
Sailor man
![]() Join Date: Jul 2006
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When I submerge the hydrophone operator usually forgets to tell me of hydrophone contacts that were reported in a previous submerged listening.
Sometimes he still reports contacts after I have surfaced, when in follow contact mode. The watchman also sometimes forgets to tell me about new sigthings. I recently installed SH3 Commander 2.6 and I am using RUb 1.45. I think this started when I installed SH3 Commander 2.6. Any suggestions? |
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#2 |
Lucky Jack
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Are the contact neutral?? My watch usually ignores the neutral ships.
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#3 | |
Sailor man
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Edit: Now I think I remeber it might have been a Trawler... |
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#4 |
Sparky
![]() Join Date: Mar 2006
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I never trust my hydrophone op - often he will report no sound contact and when I spin the wheel it almost blows my eardrums off. That department has never reached full efficiency for some reason (green bar along the top) like all of the other depts.
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#5 |
Sailor man
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Now I had an encounter with a Neutral ship and the watchcrew didn't report it. Heck, there's the danger of colliding with it, no? Listen up crew! I want reports on everything new that's moving, understood?
And then it's strange that the watch can identify a merchant from a warship when I have problem seeing the smokestack at all in the horizon. Destroys the immersion/realism factor completely in that regard. Is it possible to turn off the identifying message? Edit: I think the hydrophone reports works better now. I unchecked the "No Map Contact Update" as supposed to in RUb. Last edited by sumpis; 07-12-06 at 09:06 AM. |
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#6 | |
Sparky
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#7 | |
Stowaway
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#8 | |
Sailor man
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#9 |
Sailor man
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I have also had the soundman follow while surfaced and at speed. I have not yet installed Commander but am using GW. Try using a petty officer with radio qualification in the hydrophone position and the efficiency meter will move to green.
-Lars |
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#10 | |
Sparky
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#11 | ||
Ace of the Deep
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#12 | ||
Sparky
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#13 | |||
Ace of the Deep
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