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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Paris
Posts: 588
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With the periscope, you can clearly hear all the sounds: the wzz of the shells, the explosions as if you were outside - is it the effect of some mods, is it the game, in short, did some genius here manage to modify these bugs?
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#2 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
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Hi Pascal,
as far as I remember, these sounds were in stock SH5 as well |
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#3 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Paris
Posts: 588
Downloads: 574
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Yes, the Sh.sdl file should be modified - the only audible sounds underwater should be torpedo explosions, deth-charge of course, but in no case tracer shells or ship sirens!
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#4 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Paris
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PS: personally, I removed all these sound files (Shell water explosion....wav) that made the game unrealistic, waiting for better ...
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#5 |
Sparky
![]() Join Date: Aug 2008
Location: Poland
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Is it better without these Shell sounds. Have you removed them all
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Leutnant z.S. kimanu-96 |
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#6 | |
Samurai Navy
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Location: Paris
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![]() Quote:
but frankly I don't understand that the players here, very concerned about realism, accept these noises perceived at periscope depth through the periscope (I don't mention of course the torpedo explosions or other strong explosion close to the sub that it is normal to hear) |
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#7 | |
Sparky
![]() Join Date: Aug 2008
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Leutnant z.S. kimanu-96 Last edited by Belmondo; 04-17-21 at 12:28 AM. |
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#8 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Paris
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The engine noise fades in several ways: when you move away from the engine compartment in the sub, and outside it is another sound file that works, and of course increases or decreases according to the speed
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#9 |
Sparky
![]() Join Date: Aug 2008
Location: Poland
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If you play Sh3 then you should compare with SH5. The sounds of the engines
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Leutnant z.S. kimanu-96 |
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#10 |
Officer
![]() Join Date: Apr 2020
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