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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
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First Thank you, this mod looks great and plays even better.
everything's working, GWX than OLC. but I cant get the zoom to work on my scopes. used to be my mouse wheel in and out but now...nothing. was it removed or set to keyboard? PS I have SH5...but cant play it, all the script is to small for me to read so I'm rediscovering SH3... ![]() |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Onelifecrisis decided upon a single zoom-level. It is as intended.
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#3 |
Medic
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Correct, the video was made for an earlier version. At some point he didn't like the way waves look in magnified view in his enviroment. So in a certain version he removed the option.
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#5 | |
Medic
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Just having trouble checking flags, wouldn't want to sink anyone who hadn't earned it yet😈 1939. 2nd mission in mostly just shaking down crew and boat. Good hunting👍 |
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#6 |
Pacific Aces Dev Team
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For the record and in benefit of newer users who might make use of the info ... the reason OLC went for fixed zoom was that when going above 1x the horizon waves flatten and look worse. OLC decided to keep the zoom fixed at 1x and use the FOV aperture to produce the same result of visual augmentation in the objects. He set the attack scope for a 3x zoom size IIRC, can't remember what the observation one had
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__________________
One day I will return to sea ... |
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#7 | |
Medic
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At some point it won't matter, pretty much everything will become a target. I blame it on my setup, having to sit so far away from my monitor. Still a great mod...everythings right where I need it. |
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#8 | |
Frogman
![]() Join Date: Oct 2012
Location: Bucharest, Romania
Posts: 296
Downloads: 325
Uploads: 0
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![]() still using/learning your interface from 2010.. very challenging ![]() Jeff |
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