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Old 07-10-15, 08:27 AM   #1
vdr1981
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Default Anyone still have IRAI v0.0.30 to v0.0.37 ?

Please, upload them here if you still have those older IRAI versions somewhere on your HDD...

Last edited by vdr1981; 07-10-15 at 10:19 AM.
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Old 07-10-15, 06:54 PM   #2
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Had a look and IRAI_0_0_37_ByTheDarkWraith was the earliest I could find.

http://www.mediafire.com/download/f3...DarkWraith.zip
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Old 07-11-15, 01:11 AM   #3
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IRAI 0.0.37

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Old 07-11-15, 08:43 AM   #4
vdr1981
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My bad guys...
We already have v0.0.37...Anything older?
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Old 07-11-15, 09:05 AM   #5
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Quote:
Originally Posted by vdr1981 View Post
My bad guys...
We already have v0.0.37...Anything older?
If not all, I should have most of the versions of IRAI released from as far back as January 2010. Let me check my old HDs
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Old 07-11-15, 09:37 AM   #6
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Here it is:

IRAI 0.0.29

IRAI 0.0.30
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Old 07-11-15, 11:37 AM   #7
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Hey Gap, thank you very much!

v30 could be helpful. Testing now.
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Old 07-11-15, 12:01 PM   #8
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Quote:
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Gap!
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Old 07-11-15, 01:28 PM   #9
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Ok, IRAI v0.0.30 works flawlessly. Tested three times, trying to cause the failure for a long time, but no CTD at all.

IRAI versions 31, 33, 34, 35 and 36 still needed. The issue is for sure in one of them. I think Trevally might have some of these
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Old 07-11-15, 03:35 PM   #10
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Quote:
Originally Posted by Claudia View Post
Hey Gap, thank you very much!

v30 could be helpful. Testing now.
Quote:
Originally Posted by vdr1981 View Post
Gap!
Quote:
Originally Posted by Claudia View Post
Ok, IRAI v0.0.30 works flawlessly. Tested three times, trying to cause the failure for a long time, but no CTD at all.

IRAI versions 31, 33, 34, 35 and 36 still needed. The issue is for sure in one of them. I think Trevally might have some of these
Thank you too guys. You are doing a great job in narrowing down the problem. If anything else fails, we could at least put TDW in the right direction when hopefully he will be back.
I will keep digging in my old hard drives for other past versions among the ones listed by you, Claudia.
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Old 07-13-15, 07:49 AM   #11
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Quote:
Originally Posted by gap View Post
Thank you too guys. You are doing a great job in narrowing down the problem. If anything else fails, we could at least put TDW in the right direction when hopefully he will be back.
I will keep digging in my old hard drives for other past versions among the ones listed by you, Claudia.
######################### Ship consts ##########################
SHIP_PATROL_RATE = 0.008333; # (1.f / (20.f * 60.f))

STATE_CRUISE = 0; #Normal navigation
STATE_ALERT = 1; #Alert State
STATE_DMG_CONTROL = 2; #damage control
STATE_IN_PORT = 3; #docked
STATE_FAKE_SURRENDER = 4; #fakesurrender
STATE_SURRENDER = 5; #surrender
STATE_ABANDON = 6; #abandonship

I have found these lines in IRAI Scripts\AI\init.aix
"STATE_IN_PORT = 3; #docked" Could this maybe be the problem with
stuck ships in ports?, i was trying simply to delete this line but i didn't have time
to test it in the campaign.
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Old 07-13-15, 09:52 AM   #12
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Quote:
Originally Posted by redline202 View Post
######################### Ship consts ##########################
SHIP_PATROL_RATE = 0.008333; # (1.f / (20.f * 60.f))

STATE_CRUISE = 0; #Normal navigation
STATE_ALERT = 1; #Alert State
STATE_DMG_CONTROL = 2; #damage control
STATE_IN_PORT = 3; #docked
STATE_FAKE_SURRENDER = 4; #fakesurrender
STATE_SURRENDER = 5; #surrender
STATE_ABANDON = 6; #abandonship

I have found these lines in IRAI Scripts\AI\init.aix
"STATE_IN_PORT = 3; #docked" Could this maybe be the problem with
stuck ships in ports?, i was trying simply to delete this line but i didn't have time
to test it in the campaign.
As far as I can understand, those lines are where TDW is declaring ship state variables, used farther in his code to determine ship tactics. If you remove them from the code, AI routines will look for those missing variables, and the game will likely CTD
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Old 07-13-15, 01:06 PM   #13
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Quote:
Originally Posted by gap View Post
As far as I can understand, those lines are where TDW is declaring ship state variables, used farther in his code to determine ship tactics. If you remove them from the code, AI routines will look for those missing variables, and the game will likely CTD
I just thought maybe AI will just skip those missing variables because they are in "initiate file" so if you don't initiate function variable the further code will not be processed. In single mission i don't have CTD without that line..but in campaign...it will probably cause CTD.

Last edited by redline202; 07-13-15 at 03:49 PM.
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Old 07-15-15, 10:14 AM   #14
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I have IRAI 30,33,35,36,37.
Do you need them?
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Old 07-15-15, 10:28 AM   #15
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Default welcome back!

Empty B!after a three year silent run!
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