SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-27-13, 11:09 PM   #1
merc4ulfate
DILLIGAF
 
merc4ulfate's Avatar
 
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
Default Mark 27 Cutie Malfunction

My last patrol I had finished my objective and headed to an area North West of Rabaul. My loadout included 6 Mark 27 Cuties. Now I have used them plenty of times before and never had an issue except for the occasional circular runaway.

This time it was awful. Not only did I have a 95% premature detonation or dud rate on my load out but ever one of my 6 Mark 27's came back after me. The first one I simply went down to 250 feet but instead of losing me and going after the intended victim it circled me. I went all ahead flank and steered a course toward the enemy vessel. I went all quite hoping it would then run towards the ship. It came right back towards me and circled.

Every single Mark 27 this time only followed me. Even at dead stop, all quite and at 350 feet with an enemy escort doing 16 knots above me it only came after me.

If I find out that Ensign Johnson was back there sharpening his bayonet and making all the noise to attract them I'm sending his bayonet home to his wife in a box.

My failure rate on this patrol was incredible. Two out of 24 torpedoes actually hit the target and exploded. Everything else was premature detonation, duds and only two misses or they tried to sink me with my own fish.

If I had been a boat commander in WW2 ... I would have been kicking someones ass no matter how many bars or stars he had on his shoulders.




Watch out for the mountains boys!!




Generic Mod Enabler - v2.6.0.157
1_TriggerMaru_Overhaul_2-5
1_TMO_25_small_patch
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
Traveller Mod v2.6 TMO
#1 Real Environment mod install
Traveller Mod 2.6 Patch 1 - ISE v3 Patch
#4 Warships retextured
Traveller Mod 2.6 No Midway Transfer
Traveller Mod 2.6 No DC Camera Shake
Traveller Mod 2.6 Larger Search Patterns
Traveller Mod 2.6 Harder Enemy AI Escorts
Traveller Mod 2.6 Automatic Ship ID
Traveller Alternate Main Loading Screens
Convoy Routes TMO+RSRD
tambor198's TMO+RSRDC missions pack


===============================
===============================
__________________
Self-education is, I firmly believe, the only kind of education there is.
~Isaac Asimov~

Mercfulfate
将補
日本帝國海軍

merc4ulfate is offline   Reply With Quote
Old 12-28-13, 12:57 AM   #2
fireftr18
Ocean Warrior
 
Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
Default

I don't know much about problems with the Mk27s. I do know that once you fire them, you need to just about be at silent running or they will home in on you instead of your intended target. If you go flank, then you're just asking for it. In the case you described, they may have not been able to detect the other ships and remained on the course you set them on.
__________________
Of all the forms of Martial Arts, Karaoke causes the most pain!
fireftr18 is offline   Reply With Quote
Old 12-28-13, 01:00 AM   #3
Admiral Halsey
Best Admiral in the USN
 
Admiral Halsey's Avatar
 
Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 1,740
Downloads: 317
Uploads: 0


Default

Dang. I've never had that bad of luck with the Cutie. Then again I go all stop, rig for silent and dive to at least 250 feet when ever I launch them.
Admiral Halsey is offline   Reply With Quote
Old 12-28-13, 10:33 AM   #4
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
Default

Quote:
Originally Posted by merc4ulfate View Post
Watch out for the mountains boys!!


While I understand your attempt at humor, what happened to the San Fran is not a joke.
__________________


USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03

Yes I was really on a submarine.
ETR3(SS) is offline   Reply With Quote
Old 12-28-13, 11:27 AM   #5
merc4ulfate
DILLIGAF
 
merc4ulfate's Avatar
 
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
Default

@ETR
While I understand your sentiment, and having been in the Navy myself, I on the other hand do find it a joke that a conn full of NCO's, and Officers could use outdated charts to steer a billion dollar boat into an under sea mountain and kill a sailor who was doing his job.

I had an XO who had that kind of arrogance. He ran us aground as well.

Stupidity comes in all forms ... in the Navy it shows up in over confidence and lack of intelligence.


======================

As to the cuties ... none of them should have heard me. They armed at 500 feet, the USS Trout at all stop, rigged for silent running was making more noise than a 16 knot escort at 1800 yards that was directly in front of them. It wasn't even a circling issue. They came after me and stayed after me even all stop, rigged for silent running and at 350 feet.

I only went ahead flank to see if they would follow me towards the target and then go all stop in hopes they would pick up the target noise but no such luck.

Just a waste to only get two ship out of all those torpedoes.
__________________
Self-education is, I firmly believe, the only kind of education there is.
~Isaac Asimov~

Mercfulfate
将補
日本帝國海軍

merc4ulfate is offline   Reply With Quote
Old 12-28-13, 10:43 PM   #6
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Quote:
Originally Posted by merc4ulfate View Post
My failure rate on this patrol was incredible. Two out of 24 torpedoes actually hit the target and exploded. Everything else was premature detonation, duds and only two misses or they tried to sink me with my own fish.
It isn't much of an advertisement for BuOrd, is it?


TorpX is offline   Reply With Quote
Old 12-29-13, 11:42 AM   #7
merc4ulfate
DILLIGAF
 
merc4ulfate's Avatar
 
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
Default

No it isn't Torp. I would have had my men take those things apart and find the issues with ever waking moment they had.

There is nothing like having 8 escorts over you after having fired absolute crap to motivate them into making them work.

I will say on my next load out I added another 6 cuties.

I came across a task force with two Japanese Fleet carriers, a Fuso and the Yamato. I fire all 6 forwards at Yamato two being cuties but all missed her while two struck the carrier farthest from her. Lucky is sometimes better than accuracy.

I fired all four at the Fleet carrier closest to my stern but all four missed and all the cuties chased the escorts as I had hoped but they kept their speed up so they all ran out of fuel before they could get close enough tot he target to detonate.

After the escorts left the area I went to periscope depth and found the Fleet carrier I had hit dead in the water with a 50 degree list to port bow submerged all the way up to the super structure. I fired two more into her flight deck before she went down.
__________________
Self-education is, I firmly believe, the only kind of education there is.
~Isaac Asimov~

Mercfulfate
将補
日本帝國海軍

merc4ulfate is offline   Reply With Quote
Old 12-29-13, 11:14 PM   #8
Snarf
Officer
 
Join Date: Nov 2013
Location: USS Tuna out of Pearl Harbor
Posts: 243
Downloads: 22
Uploads: 10
Default

ahead flank??? those cuties go for the loudest thing around. I always stop the engines when firing cuties. I've had cuties come back at me, and I've actually used my own noise to turn them around back at the enemy though, once it's going in the direction get quiet, very quiet.
__________________
"Damn the torpedoes, full speed ahead!" -David Farragut (probably repeated by many WWII sub skippers)
Snarf is offline   Reply With Quote
Old 12-30-13, 11:19 AM   #9
RobT1
Nub
 
Join Date: Dec 2013
Posts: 2
Downloads: 105
Uploads: 0
Default

Quote:
Originally Posted by Admiral Halsey View Post
Dang. I've never had that bad of luck with the Cutie. Then again I go all stop, rig for silent and dive to at least 250 feet when ever I launch them.
I have had a problem with a Cutie. I was at periscope depth and fired from the aft, and it detonated right then. Took out both my engines. Other than that, they've been fine for me at least.
RobT1 is offline   Reply With Quote
Old 12-30-13, 09:27 PM   #10
merc4ulfate
DILLIGAF
 
merc4ulfate's Avatar
 
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
Default

@snarf ... the flank speed was so that the cuties would follow me in a general direction then go quite so they keep going forward of me to a target but on this bad run of them they only followed me ... no matter how deep, how slow or silent running or no they ONLY followed me.

First time a cutie ever heard me from dead stop, silent running at 350 feet. It was an odd bug.
__________________
Self-education is, I firmly believe, the only kind of education there is.
~Isaac Asimov~

Mercfulfate
将補
日本帝國海軍


Last edited by merc4ulfate; 12-31-13 at 10:57 AM.
merc4ulfate is offline   Reply With Quote
Old 12-30-13, 10:20 PM   #11
Admiral Halsey
Best Admiral in the USN
 
Admiral Halsey's Avatar
 
Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 1,740
Downloads: 317
Uploads: 0


Default

Quote:
Originally Posted by RobT1 View Post
I have had a problem with a Cutie. I was at periscope depth and fired from the aft, and it detonated right then. Took out both my engines. Other than that, they've been fine for me at least.
That's a strange one as the torps are supposed to have a minimum arming distance so stuff like that doesn't happen. I guess the BuOrd is giving us bad torps again.
Admiral Halsey is offline   Reply With Quote
Old 12-31-13, 01:33 AM   #12
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Quote:
Originally Posted by Admiral Halsey View Post
I guess the BuOrd is giving us bad torps again.
Sometimes, I wonder whose side they're on.


TorpX is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:32 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.