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Old 04-03-13, 09:00 PM   #1
Kelly621
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Default Qship's don't play nice!

A few weeks back I ran across Jimbuna's Qship mod and a second mod called Q Ship mod for GWX - Reloaded ( slightly modified from the original) on one of my mod archive DVd's. For some reason I had never tried the Q Ship mod so I loaded it up and made the changes needed in Sh3Commander.

I had forgotten about it and several patrols later (this evening) I finally ran into one at night. It almost ended my current career on the spot. I attacked on the surface putting one torpedo into the "merchant" and decided to finish her off with the deck gun. About the time I got off my third round all hell broke out. My deck gun was destroyed with one gunner dead the other two wounded. The Watch officer was also wounded. I crashed dived, but before getting to a safe depth the attack scope was destroyed, I had heavy hull damage with minor flooding. Talk about an adrenaline rush

Jimbuna thanks for a great mod even though it took me a few years to get around to trying it

Kelly621
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Old 04-04-13, 12:01 AM   #2
VONHARRIS
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Well , this is what Qships were supposed to do.
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Old 04-04-13, 06:16 PM   #3
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Oh jeeze, now I need to Dl this one too lol!
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Old 04-05-13, 11:37 AM   #4
MantiBrutalis
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I did download this just because of this post... But it should be hard to find one, huh?

Last edited by MantiBrutalis; 04-06-13 at 03:46 AM.
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Old 04-05-13, 12:39 PM   #5
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Quote:
Originally Posted by Kelly621 View Post
A few weeks back I ran across Jimbuna's Qship mod and a second mod called Q Ship mod for GWX - Reloaded ( slightly modified from the original) on one of my mod archive DVd's. For some reason I had never tried the Q Ship mod so I loaded it up and made the changes needed in Sh3Commander.

I had forgotten about it and several patrols later (this evening) I finally ran into one at night. It almost ended my current career on the spot. I attacked on the surface putting one torpedo into the "merchant" and decided to finish her off with the deck gun. About the time I got off my third round all hell broke out. My deck gun was destroyed with one gunner dead the other two wounded. The Watch officer was also wounded. I crashed dived, but before getting to a safe depth the attack scope was destroyed, I had heavy hull damage with minor flooding. Talk about an adrenaline rush

Jimbuna thanks for a great mod even though it took me a few years to get around to trying it

Kelly621
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Old 04-05-13, 12:40 PM   #6
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tell me more of this q ship mod

are guns visible? do they spawn on deck when it comes time to get nasty?

how is it a q-ship exactly

thanks

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Old 04-05-13, 01:06 PM   #7
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http://www.subsim.com/radioroom/show...ght=GWX+Q+Ship
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Old 04-05-13, 01:09 PM   #8
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wow

thanks jim!
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Old 04-05-13, 01:12 PM   #9
Kelly621
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This thread should answer most questions on the Q Ship mod:
http://www.subsim.com/radioroom/show...ight=Qship+mod

my flight is boarding, sorry I don't have time to say more...
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Old 04-05-13, 01:14 PM   #10
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Quote:
Originally Posted by GoldenRivet View Post
wow

thanks jim!
Working link:

GWX3.Q ship mod http://www.mediafire.com/?5j64z6t5o7ix14z
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Old 04-05-13, 01:23 PM   #11
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read quite a bit over it. what an unpleasant surprise that would be to run across.

my current career is rounding the bend into 1943... tommy has stopped making mistakes and thus needs no help from Q-ships!!

i'll install it on the next go around
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Old 04-05-13, 02:52 PM   #12
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SINK EM ALL!!
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Old 04-05-13, 05:02 PM   #13
Kelly621
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Quote:
my current career is rounding the bend into 1943... tommy has stopped making mistakes and thus needs no help from Q-ships!!

i'll install it on the next go around
GoldenRivet....Most certainly give it a go when your ready....it really added a bit more "spice" to my patrols.

Quote:
... Put it should be hard to find one, huh?
MantiBrutalis I put in five patrols after installing the mod before running into one...so no they are not something you run into often...but when you do you will remember it

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Old 04-06-13, 03:47 AM   #14
MantiBrutalis
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Quote:
Originally Posted by Kelly621 View Post

MantiBrutalis I put in five patrols after installing the mod before running into one...so no they are not something you run into often...but when you do you will remember it

Kelly621
More danger! More realism!!! GIMME!
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