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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Contritium praecedit superbia. |
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#2 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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Thanks for the link!
The more I hear about this game the less likely I am going to play it. There isn't much here that personally interests me, I'm afraid. But I am sure many others will enjoy it. ![]()
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#3 |
Seaman
![]() Join Date: Aug 2012
Posts: 32
Downloads: 17
Uploads: 0
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Well thats what I expected. The only 3D enviornment is what you see through the periscope. Other than that you are looking at a 'picture' of the inside of your boat or a map.
Blah. Flash games are taking gaming back ten years but with more annoying crashes. Flash lately has been giving me issues with YouTube much less actual games. |
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#4 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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The vast majority of the gaming market seems to be shifting more toward little flash games and those quickie games that the non-gamers play. There seem to be less and less hardcore games coming out each year. Unfortunately, more people play "Farmville" or "Angry Birds" kind of games rather than any game you have to invest time and effort into (maybe with the exception of Skyrim). As far as military games, I don't think we're ever going to see something with the complexity and feel of Dangerous Waters or Silent Hunter 3 or 4 again and if we do, it will be a miracle.
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#5 |
Stowaway
Posts: n/a
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Why paint it all black?
Yes, the market is going down the river, especially for gamers like us. But that must not be the end of it. Things change all the time and sometimes even for the better... ![]() |
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#6 |
Nub
![]() Join Date: Aug 2012
Posts: 2
Downloads: 15
Uploads: 0
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This is my first post since joining this wonderful community. I recently dusted off my SH4 and figured I would give it a whirl since I had not actually played it yet (I purchased it just before moving a few years ago and forgot I had it).
I have to say SHO looks about as intruiging as the movie Battleship. I wholeheartedly agree with each response so far that Flash has been the death knock of the gaming community. Low skilled developers and programmers have traded in truly hard earned experience historically attached to extremely high quality titles for products with a few thousand lines of code and subpar depth all in the goal of a quick buck. Shame on them...and everyone who accepts this material. What is the defense? The most common response I have received is "People do not want to spend $50 on a game and then spend 5 hours just learning how to play and then go on 10 hour gaming sessions." Ahem...well, how much does the average person spend on farmville? Let us see. My cousin, who is what I would call a highly intelligent person, spends an average of $20 a week on flash-based game upgrades (or micro-purchases as they like to call them) and then spends at least 5 hours a day upkeeping crops, fish or other nonsensical and unrewarding games. So, from a big picture perspective (which I think is the key ability the current generation is missing), I buy SH4 at release for $40 and then buy...ummm...oh yeah, the expansion for $10 and then...welll...hrmmm...oh creative material released by the community costs....ummm...oh it is free...that is right. In a year I would estimate the flash gamer spends easily over $500 while I enjoy quality games with depth and visual appeal for, what, you figure three games a year? Less than $100. Yes, I think we will have to suck it up until this fad expires, just as the Facebook limelight is beginning to fade. Once the rotation is complete we will be back to some quality games and programs again...then again, maybe it is simply the end. I hope not. Titles like Armed Assault, Silent Hunter 4 (and lower...not 5) give me solace. Thoughts? |
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#7 |
Eternal Patrol
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WELCOME ABOARD!
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Ace of the deep .
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Isnt this game just player subs against convoy AI
Last edited by THE_MASK; 09-04-12 at 08:07 PM. |
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#9 |
Nub
![]() Join Date: Aug 2012
Posts: 2
Downloads: 15
Uploads: 0
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Thanks Steve!
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#10 |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
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If it drives a lot of people to get involved in sub simulators I say it is a good thing.
To shoot more or less random numbers: if 100'000 people play it, and 10% want more, we get 10'000 more SH/DW players ![]()
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If you are going through hell... keep going (Winston Churchill) |
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#11 |
Eternal Patrol
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That's a good point.
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“Never do anything you can't take back.” —Rocky Russo |
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#12 |
Soundman
![]() Join Date: Apr 2005
Posts: 142
Downloads: 51
Uploads: 0
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*sigh*
I purchased SHV, played it once and never again. ![]() |
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#13 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Thanks for the link Arclight. Interesting reading.
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U-552 Tiger IDF |
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#14 |
Eternal Patrol
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So you're not familiar with the work that's been done by our stable of talented modders? A lot of people think it's money well spent.
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“Never do anything you can't take back.” —Rocky Russo |
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#15 |
Seaman
![]() Join Date: Jan 2012
Posts: 35
Downloads: 285
Uploads: 0
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Give it a second chance!
Hit the mod forum and load up, you'll be glad you did. It's becoming my favorite in the series after all the modding.
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It's all in the reflexes... |
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