![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ensign
![]() Join Date: Jan 2012
Location: NY Harbour, Periscope depth.
Posts: 235
Downloads: 160
Uploads: 0
|
![]()
I recently noticed that none of my resupply ships where on the map, so after searching the forum I came to the conclusion that my Campaign_SCR.mis file was being overwritten by a mod. I've since removed all offending Campaign_SCR.mis files and ensured I'm using the one in the SH3 default folder.
I went to the end of the Units, (right before the start of the OrdnanceUnit section) and tacked on my resupply ships in the following format: Code:
[Unit 1033] Name=Corrientes Class=NavalBase Type=407 Origin=German Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410105 GameEntryTime=0 GameExitDate=19430506 GameExitTime=0 EvolveFromEntryDate=false Long=-1849269.000000 Lat=3375743.000000 Height=-17.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 https://gist.github.com/pickledegg/4...mpaign_SCR.mis My problem is, even though I now have the resupply blue dots on my map, and can dock at them and resupply, there are no actual ships at those locations. I just dock with thin air. Its not largely affecting my gameplay, but would be nice if I could remove the cloaking from the ships. |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
Here's my Corrientes:
Name=Corrientes Class=NavalBase Type=407 Origin=German Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19390831 GameEntryTime=1200 GameExitDate=19420924 GameExitTime=1200 EvolveFromEntryDate=false Long=-1849269.000000 Lat=3375743.000000 Height=-17.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 Here's the different lines to your Corrientes that I spotted in a quick look: Side=0 GameEntryDate=19390831 GameExitDate=19420924 Try changing side to 0. Probably side 2 does not have a ship type 407 and therefore can't put a visible ship on the map.
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#3 |
Ensign
![]() Join Date: Jan 2012
Location: NY Harbour, Periscope depth.
Posts: 235
Downloads: 160
Uploads: 0
|
![]()
Thanks Sublynx, no joy there I'm afraid. I have been playing with the .mis file with the missioneditor.exe and its fascinating, but I still haven't been able to make the ships visible.
What I've been doing is tinkering with the .mis file, then opening up SH3 and loading my 'in base before mission' save at Corrientes. One theory I have is that its because I'm actually docked at the element I'm trying to change/fix. The only other way of testing is to copy Corrientes and plonk her out to sea, out of my visible/audible range, then sail on over to it at a high TC. I think I'll start reading up on modding, I found a good thread. If anyone else has any ideas though, I'm all ears. |
![]() |
![]() |
![]() |
#4 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
Maybe a post in Mod workshop would alert someone with more modding skills
![]()
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#5 |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
|
![]()
Hi mates,
to dock at a supply-ship it needs a navalbase to dock at (for the game-engine) AND a ship at the same place (or nearby)! Base and ship then should have the same Entry/ExitDate. Regards Blueduck |
![]() |
![]() |
![]() |
|
|