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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jul 2004
Location: Western Michigan
Posts: 64
Downloads: 107
Uploads: 0
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greetings all. I realize this has probably been discussed thoroughly before, but I've not played sh3 since before the greywolves mod was even concieved. I've just reinstalled the game on my ms7 notebook and want to add the mods but there's so many that I dont know where to start!
any advice would be greatly appreciated. thanks |
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#2 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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Get jsgme from the jsgme thread in the mods section and bingo! All done.
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#3 |
Bilge Rat
![]() Join Date: Nov 2011
Posts: 1
Downloads: 29
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Thanks !
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#4 | |
Bosun
![]() Join Date: Jul 2004
Location: Western Michigan
Posts: 64
Downloads: 107
Uploads: 0
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I am stoked!. considering I've been back to playing CAOD for the last year I was surprised at the learning curve. this game is way more involved than I remember. . . this ain't AOD! |
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#5 |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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GWX 3 comes with an older version of JSGME so you would want to use the link Sailor Steve provided to update it.
__________________
My site downloads: https://ricojansen.nl/downloads |
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#7 | |
Bosun
![]() Join Date: Jul 2004
Location: Western Michigan
Posts: 64
Downloads: 107
Uploads: 0
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