SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-24-10, 03:42 PM   #1
Deep One
Watch
 
Join Date: Sep 2008
Location: Estonia
Posts: 17
Downloads: 32
Uploads: 0
Torpedos.. useless things.

I mean seriously.. How am I supposed to hit a ship with torpedos in SH 5.. where's the good old automatically calculating torpedo calculator man who was in SH 3. Torpedos just keep missing. only way so far is to use deck gun to sink ships but that's a risky job if the enemy ship has guns too.

What good is a submarine when torpedos keep missing.

I managed to go to merchant ship un-noticed then submerged and fired a torpedo.. I clearly saw that merchant wasn't even doing evading except going straight and guess what all torpedos missed. That would have not happened in SH 3.

Please help!
Deep One is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:44 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.