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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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Kaleuns:
Long time ago, I was trying to creat my first skin got the German Uboat Compilation Mod (IXB subs)... I dropped my project because I was having CTD's and never worked for me, but now, thanks to Onealex, I have it finally working fine, but the thing is that I can't find my original PSD files I've created (The were deleted, of course) and I had to restart from scratch ![]() The thing is that now I can't find which TGA gives the texture to the hand rails on the deck at the sides of the conning tower. This an example screenshot of the work I did then.... ![]() As you can see they are painted in blue, meaning that I've positively identified the file back then, thing that I can't do now... ![]() It is my understanding that the same mod (subs) are used in the Onealex mod. So, if anyone could please point me in the right direction, will have my eternal gratitude... Thanks a lot in advance... ![]() CapZap
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#2 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
|
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Mmmmm...
![]() Looks like in the GUBC subs the hand rails texture comes from the slot_SNK file, I was able to change the color, but for the Onealex subs, despite being very similar, can't make it work... ![]() So, please, help is still needed... Thank you Kaleuns... ![]() CapZap
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#3 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
|
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Found it!!!!
![]() It was the strong_hull.TGA file... CapZap
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