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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2007
Posts: 21
Downloads: 24
Uploads: 0
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And bought the game last night, so far aside from the few glitches i am quite happy with the game.... but not the boat i am forced to skipper.....
Is there a way to find the draft of the target boat (i've looked everywhere but cant find any info on this) Do we really not get the chance to change boat? |
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#2 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,951
Downloads: 207
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Only variations of the VII............ at the moment. There are folders present for other subs, but it looks like it will be DLC in the future, if they're not modded in first.
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#3 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
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the draft should be in the recognition manual. If not, there is a enhanced recognition manual mod available which shows it. This is what I use. Have fun, its a great game.
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#4 |
Stowaway
Posts: n/a
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#5 |
Weps
![]() Join Date: Aug 2006
Posts: 362
Downloads: 13
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Adding the Recognition Manual mod is the only way to get keel depth...
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#6 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#7 |
Watch
![]() Join Date: Mar 2007
Posts: 21
Downloads: 24
Uploads: 0
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#8 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,951
Downloads: 207
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That keel depth only shows once you have ID'd the ship.
I also have problems with kills not contributing to the campaign tally. must have sunk at least 40 ships to finally get the 10 required. ![]() |
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#9 |
Weps
![]() Join Date: Aug 2006
Posts: 362
Downloads: 13
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"That keel depth only shows once you have ID'd the ship."
Absolutely - go with the Rec Manual mod. |
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#10 |
Sailor man
![]() Join Date: Mar 2010
Posts: 44
Downloads: 67
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use what ever is your more comfortable with, yes you have to turn on the text based tdc stuff and pick out your target to get the depth of keel info in the stock version but ya have to know what ship your looking at with the guide as well if your using the mod, it is just a mater of where ya look and how many steps to id a contact. Until the magnetic detonators are fixed its a moot point just set the depth around 5m for large ships, and as shallow as they will go for destroyers. has worked for me so far. on an unrelated note I can't say how many destroyers got away from me in SH3 because I didn't set my torps more shallow. Likely more than 100. sigh.
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#11 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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#12 | ||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Quote:
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__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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