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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Aug 2003
Location: Netherlands
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Is it possible to make navy ships stop using their ping?
I mean, is it realistic to have any navy ship ping the water the whole time? The thing is, during a selfmade mission, its so easy to pick out the navy ships from the civilian traffic because of the ping. I find it fun to close the distance between me and the target, go to periscope depth and raise the scope to get a visual. But now its just making sure which ships make a ping, close the range and launch the torps. Maybe im thinking in unreal terms, maybe in real life they use different identifying methods or maybe they only ping when they suspect enemy subs. What is smart in this?
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-When the enemy is in range, so are you- -When violence doesn't do the job, you are not using enough- |
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#2 |
Seaman
![]() Join Date: Sep 2002
Location: Victoria, Canada
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Yup, it's unrealistic to have every naval vessel in a mission running around all over the place, pinging the whole time.
It's an easy fix, however. When scripting a mission, you must select the EMCON (or Emission Control) option, which means that particular ship won't use any of it's active sensors (active sonar, radar, etc) unless it is attacked, or a ship in it's group is attacked. Cheers |
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#3 |
Mate
![]() Join Date: Aug 2003
Location: Netherlands
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Thanks! That makes sense, i already wondered what that EMCON thing would do.
I thought that had something to do with the signal you hear when raising the periscope. The one with the colorful indicator, i forgot that as well. *sigh* Thanks. ![]()
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-When the enemy is in range, so are you- -When violence doesn't do the job, you are not using enough- |
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#4 | |
Stowaway
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Easy |
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#5 | |
Silent Hunter
![]() Join Date: Dec 2004
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EMCON is short for 'Emissions Control': the restriction of emission of accoustic and electro-magnetic radiation. The lowest level EMCON 1 is about as stealthy as possible, only use passive sensors and not even be able to communicate by radio. The higher levels increase in use of active sensors(which emit signals) and weapons (that need to emit signals) and communication equipment. I think level 5 is the most unstealthy (unless there are higher levels that I never heard of). The manual should have a table to explain exactly what a unit can or cannot do at a certain EMCON level.
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