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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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You can only see the sky, clouds and sea when the submarine on patrol in the Atlantic Ocean.Changes in the sea and clouds make you not lonely.My English is poor, I hope everybpdy can understand.
![]() There are many types of clouds when the mebium clouds the weather,And now there is only one species in SH4,It is very bad. |
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#2 |
Subsim Aviator
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I know what you're trying to say, and i agree.
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#3 |
Lucky Jack
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Gotta agree aswell. SH series need to seriously make the player go 'WOW' when it comes the enviroment. It's been 'OK' in the earlier games, but like W_clear said, we see alot of the water and sky during the patrols so.
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#4 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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Volumetric fog would be nice, that means fog where you can actually see the swirl, like the kind in Silent hill 2 here
(one of the greatest games every made btw) Volumetric clouds would allow for histoical ambushes from aircraft - but imho its way too much to ask for a subsim ![]() Last edited by JU_88; 09-27-09 at 01:33 PM. |
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#5 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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It would be a break to see cumulous clouds of an approaching front, or if nothing else just a change of scenery. Aircraft coming out of clouds would be nasty surprise, too.
Could the weather work something like the convoys move? A storm or other weather phenomena could extend for X number of miles and move across the game world. High cloud preceeding a warm front, Cumoulous advancing across a clear sky with and whithout squall lines in the fore of a cold front. Areas of fog could move like storms. by changing the frequency and routes, more realistic and different climatic conditions would be a chieved. ![]()
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#6 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Right W_clear
![]() Sea and Sky (Environment) was sometimes neglected with explanation "it's simulation, who cares about beauty..." Environment visuals in modern sim are must! It gives you feeling of really being there ![]() ![]() If only SH3 had modern environment visuals, I would play it for years to come...
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#7 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Maybe volumetric clouds is too much to ask, but working air ambushes in to the game somehow would be great.
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#8 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Sober is right!
SH5 and other simulations are developed to last for a years... If it doesn't force portion of people to change their graphic cards in a year of realease... it won't last long in a future... We are entering "new era" of huge screens and monster GPU-s in 2010. ...so if SH5 "doesn't catch that train" - it will be seriously limited from the start. I don't say that it should be "hardware hog" or require Dx11 from day one, but certanly should not be aimed to suite older graphic cards... to sacrify visuals. ![]() Sorry Dowly, it is just opposite... releasing SH5 with "limited" graphics - would probably be "start of the end" of SH brand. From one side, some people would dislike demnding graphics in a first weeks... but most of people would like great visuals and buy just for that reson... and continue buying in years to come.
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![]() Last edited by Adriatico; 09-28-09 at 12:51 PM. |
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