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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2009
Posts: 6
Downloads: 4
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Ok helpi have just got SH4 and i went to the sub school and the lessons are really bad so a few questions how do i get my sub to move in the first place how do i end a course to steer and stuff i cant even compleat the navagation misson so help please
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#2 |
Straight and True
![]() Join Date: Jul 2009
Location: CANADA
Posts: 276
Downloads: 8
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![]() ![]() FYI, there are hotkeys for most functions... try hitting the number keys along the top of your keyboard to set speeds, D to dive, A to stop diving, S to surface and P to go to periscope depth for starters. ![]()
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![]() ... ALL YOUR BEACH ARE BELONG TO US! ... |
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#3 |
Sparky
![]() Join Date: Apr 2009
Location: Scotland
Posts: 152
Downloads: 25
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Hi Doogerie
You've got a variety of screens to choose from and you select them from the symbols bottom left of your screen. Try them all. And the ones just above them. On the bottom right is the dials. The ffirst is the speed select dail. Click in any of the segments and the boat will go to that speed - give it a couple of minutes to get up to speed, it weighs 1400 tons! Next dial does steering, next does depth. And clicking below each dial shows more groovy things. + & - lets you manage Time Compression to cross weeks of oceon in a few minutes. HTH. |
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#4 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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My advice is to always start with the manual in such cases. Years ago my Father and I had a game called Silent Service. While he was scratching his head I was reading the manual.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#5 |
Swabbie
![]() Join Date: Aug 2009
Posts: 6
Downloads: 4
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Cool thanks guys i was in the sub school thing so i could lern the ropes. One more thing how meany torps does it take you to take down a cruser? it took me about 4 and once you have it on the run how do you catch it? Becaus I just let loose all 4 at once all direct hit's but i know that won't work on a convoy as thay will see one sship getting attacked and go after you or run how do catch a running ship? as thay seem to be faster then me. oh yeah i am using the chart tool to contol my sub and then using the littel compaus thing to fine tune my course is this a good idea?
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#6 | |
Eternal Patrol
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WELCOME ABOARD!
![]() Okay. First, you need to use punctuation in your posts. Having a comma or period between thoughts makes them much easier to read and understand. The three dials at the bottom right control movement. The one on the left shows the different engine settings. Click the small button and it will change to show the actual speed, so you can pick one. Quote:
Your next post came before mine. Most surface ships are faster than submarines. What you have to do is "set them up". This means getting to a point where they are heading toward you. Then you just need to wait. If fast warships are heading away you are just out of luck.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
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Welcome abored! RTFM!
![]() Just play the training missions should help you alot
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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#8 |
Swabbie
![]() Join Date: Aug 2009
Posts: 6
Downloads: 4
Uploads: 0
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#9 | |
Rear Admiral
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![]() Quote:
Be careful what you do to their broadside...haven't tried that tactic yet.. ![]() You've set your course, going to blow your wad on the broadside hard and fast...You sir are a sub man through and through....somebody give him a medal... Last edited by Armistead; 09-02-09 at 11:49 AM. |
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#10 | |
Engineer
![]() Join Date: Apr 2007
Location: Texas
Posts: 203
Downloads: 71
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Friends, when once a man is launched on such an adventure as this, he must bid farewell to hopes and fears, otherwise death or deliverance will both come too late to save his honor and his reason. |
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#11 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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LOL the manual makes a good coaster or to balance a wobbly table... thats about it.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#12 |
Canadian Wolf
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Welcome to SUBSIM
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#13 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Granted the SH3/4 manual is an excellent shim it still provides some useful info for the rookies out there.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#14 |
Bosun
![]() Join Date: Aug 2009
Posts: 61
Downloads: 8
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Quote:Originally Posted by SteamWake
LOL the manual makes a good coaster or to balance a wobbly table... thats about it. Granted the SH3/4 manual is an excellent shim it still provides some useful info for the rookies out there. __________________ It makes (well, made) really cool firestarters too. The ink makes really cool colors! ![]() |
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#15 |
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
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I dont even know where my manual is anymore.
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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