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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Been waiting for this. AAO 2.4 which i still play on a weekly basis was getting tiresome favourite maps Bridge crossing & Pipeline . AAO3 Should be out for dl today (17th June)... hopefully
We all get our ratings push back to zero - meaning no more some lvl 98 demanding the sniper rifle just cause he/she's higher lvl than you. *Hey kiwi Hunter can i have sniper rifle please? *Ahh no go away! *Your a nub *No your a nub! *Ha! lvl 41 your the noob kiwi *YOUR 98 & demanding the sniper rifle of me? - YOUR the nub!!! *STFU! - "Captwhoop_ass has left the game" *wat a noob! ![]() - - - - - - - - Seriously its not always like that. Great game great skills needed ![]() Its free so what are ya waiting for! http://www.mpogd.com/news/?ID=4575 Quote:
Last edited by kiwi_2005; 06-16-09 at 01:32 PM. |
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#2 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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#3 |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
Posts: 2,139
Downloads: 22
Uploads: 0
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been watching this one for a while... but I must say... STUPID DEPLOY CLIENT!
SAW was my favourite tool for the job, especially on Interdiction, great bot blasting fun. My old clan used to run the Boarder map which was always fun, especially with SF forceclass. Trouble was many of the good maps are lacking players... the usual map suspects being boarder, pipeline, bridge crossing and SF hospital attracted lots of players, but get awfully dull after a while. Also you don't stand a chance when people are using Teamspeak and you're not ![]()
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when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() |
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#4 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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One day after release, AA3 was so badly screwed up that the US Army has closed the development studio, fired most of the staff and taken full development to Redstone Arsenal in Huntsville, Alabama.
There is a rumor that the person in charge of the Authentication Servers has been sent to Guantanamo. http://ve3d.ign.com/articles/news/48...-Studio-Closed http://www.escapistmagazine.com/news...y-After-Launch |
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#5 |
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
Uploads: 0
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Absolutely HORRID!
Seriously I cant even rate it because of hard easily it crashes. And if if it diddn't apparently it is hard as nails to get into multiplayer. |
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#6 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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Oh it ran fine and never crashed on my PC, it was just net code issues. Lack of Auth server causing this:
![]() Most amusing to fail at 100% Getting rid of almost the whole dev team and closing the studio on Day 1 seems a bit harsh, but I guess with most games it is about $ which can be made up for the company, AA is all about PR and image, guess the people who paid for the PR didn't like the image. |
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