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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: May 2009
Posts: 1
Downloads: 4
Uploads: 0
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I'm an SH3 noob, but I really enjoyed SH2 back in the day. I've noticed that there's no ocean floor indicator on the map or the depth gauge the way there was in SH2. Am I missing something? Is there a way to find how deep I can dive without hitting the floor? (Do I need to find an IRL map, and if so, does SH3 correspond to real life depths?)
Another curiosity: On the realisim setting page, the final checkbox on the right hand side has no text explaining what it does. Is this a bug or is this some sort of spoiler prevention? (I think I'm running 1.4) Thanks. |
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#2 |
Let's Sink Sumptin' !
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Welcome aboard!
You can always ask your navigation officer to give you a reading from the fathomometer. I forget the shortcut command. Or ping it yourself from the control room. ![]()
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#3 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#4 |
Chief of the Boat
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Welcome aboard jimmyv
![]() The depths in SH3 bare no resemblence to the real world...they tend to change in increments to an eventual maximum of 'over 1000 metres'. |
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#5 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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Welcome aboard.
BP |
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#6 |
Electrician's Mate
![]() Join Date: Sep 2008
Location: Dublin - Ireland - 53° 15′ 54.36″ N, 6° 6′ 49.32″ W
Posts: 136
Downloads: 2
Uploads: 0
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Welcome to the deep dark murky depths!! Just don’t look down!
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={Draft beer not people}=
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#7 | |
Gunner
![]() Join Date: Oct 2008
Location: St. James, Barbados
Posts: 99
Downloads: 24
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..but don't do this whilst the enemy is around. I understand they can hear your ping too! cheers Paul
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#8 | |
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
Downloads: 8
Uploads: 0
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I've been told that in the game the Echolot is not detectable by the enemy.
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100% realism, DiD Harbor Traffic 1.47(incl. RUB) Using SH3 Commander to implement many custom realism tweaks Covered 1939-1945; now restarting in 1939 again. Completed 39 careers, 210 war patrols, 4.7Mt sunk, 19 subs lost |
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#9 |
Planesman
![]() Join Date: Mar 2009
Location: Sutton in Ashfield, Nottinghamshire
Posts: 184
Downloads: 3
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I decided to test it once, I'd snuck in quietly close to some escorts without being noticed, made sure they didn't know I was sat there and tried pinging a few times to see if they'd hear. They just carried on sailing on without hearing a thing. Well till I let off a few eels any way!
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#10 |
Chief of the Boat
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The escorts can not hear you pinging....which is a pity I suppose, but there you are, we work with what we've got. Similar to asdic/sonar being able to detect things through the other side of land masses
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#11 |
Ensign
![]() Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
Posts: 224
Downloads: 6
Uploads: 0
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Welcome aboard,
I do not know about the realism settings page, but about hitting the ocean floor; go to the Navigator and choose 'Depth Under Keel'. That will come in handy. oops, Torplexed beat me to it. That's what happens when you forget to hug your submarine. |
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#12 | |
Let's Sink Sumptin' !
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I think the poor Seaview got hugged or mugged in about every other episode of Voyage to the Bottom of the Sea. ![]()
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