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Old 03-13-09, 02:39 AM   #1
Weisia
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Default buoyancy in NYGM

I am playing almost for a month the NYGM expansion and one thing I really had to get used to was that my boat would sink when I turned my engines off (while being submerged).

Doing silent running on the lowest speed is of course the solution. But for several patrols I encountered now the problem that my sub will only keep the ordered depth when doing 'halbe fahrt'. As soon as I turn my speed down the sub starts do dive again. Attacking convoys and evading DD's is quite difficult when my screws are screaming for attention.

At first I was thinking this must have been the result of some damage taken prior to the dive, but in my last patrol (DiD) I had no damage at all.

It is somewhere in 1941 by the way. I have the malfunction and sabotage option active, but I don't suspect the French Resistance to be responsible for my problem.
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Old 03-13-09, 07:37 AM   #2
Otto Heinzmeir
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I haven't played that mod yet. Perhaps giving a quick tap on the E key for ballast will level you off. Usually you can get 3 or 4 bursts of before you use up your compressed air. So if one is enough you'll still be alright.
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Old 03-13-09, 12:17 PM   #3
Sailor Steve
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That was done partly because it was considered realistic and partly because it was a much-loved feature in Aces Of The Deep. No boat or ship is perfectly sealed, and they all leak. This is taken care of by pumping the water out, something you don't dare do while Silent Running. So in AOD if you were silent running, sooner or later the boat would start to sink and you'd get a message from your LI: "Cannot maintain depth without running pumps, Herr Kaleun!"

Since SH3 doesn't do that for silent running, NYGM's answer was to do it whenever you were at silent running speed, i.e. very slow. There is a mod that changes it. I'm looking but haven't found it yet.
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Old 03-13-09, 12:22 PM   #4
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That is an interesting concept Steve. I like that idea modeled into the game.
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Old 03-13-09, 03:29 PM   #5
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Heh... I would have thought that Ubi would have stoled a lot more stuff from Dynamix, but they didn't.
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Old 03-13-09, 03:40 PM   #6
Hitman
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Quote:
Heh... I would have thought that Ubi would have stoled a lot more stuff from Dynamix, but they didn't.
They needn't either....SH1 (SSI 1996) was already a very good conceptual foundation upon which to build a great sim. True some features remembered Aces of the Deep a lot (Stations and even tool bar and hot keys) but SH1 had its own very defined personality and choices, clearly independent and different from AOD. Despite their shortcomings when compared against modern sims, for me they still are the best two submarine simulations that ever existed. By that I mean that in their age, they were even better than SH3 or SH4 have been for today's standards (Not that I don't like SH3/4 but when the era of gameplay over graphics started to decline, simulations were of course the most damaged genere)
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