![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Nub
![]() Join Date: Dec 2007
Posts: 4
Downloads: 18
Uploads: 0
|
[TEC] Speed MOD problem
I'm having trouble with a speed MOD. I toyed with the speed to bump it up to about 25 for both above and below, but it now takes around... 4000 or more yards to come to a stop with I hit all stop. I've also tried installing someone elses mod to adjust speed and it does the same...I've looked around to try and figure out why this is...can someone give me a hand please?
Thank You. |
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
|
![]()
if yer doin 25kts submerged you really shouldnt be to worried
about noise so go ahead and hit all Back Emergency power to shorten the deceleration curve a bit. ya gotta remember that physics is part of the model and an object in motion tends to stay in motion and an object at rest tends to stay at rest. MM |
![]() |
![]() |
![]() |
#3 | |
Nub
![]() Join Date: Dec 2007
Posts: 4
Downloads: 18
Uploads: 0
|
![]() Quote:
![]() Thanks for the advice though. ![]() |
|
![]() |
![]() |
![]() |
#4 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
|
WJB - if you want to slow down fast you have to adjust the drag coefficents for the sub. Or turn - that bleeds off speed quickly without additional noise. However, if thats all you adjust it will cause a loss of top speed or very slow accelleration - so you will also need to adjust the sub's "horsepower" to overcome this. Hope this helps!
__________________
Good Hunting! Captain Haplo ![]() |
![]() |
![]() |
![]() |
|
|