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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
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Okay, it seems that visability can be anywhere from 16km (using a mod) to 400m in really adverse conditions. It is clearly useful to have a sense of visibility when planning whether to attack on the surface and if so how to accomplish it.
Are there any fast techniques to estimate what visibility is in the game at any given moment? Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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