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Old 07-05-07, 08:52 PM   #1
Agrajag
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Okay, re-installed the full game last night after about a year away from it. I also installed GWX and pushed out from Kiel to start my new career.

I'm dealing with having to re-learn the sim again on top of GWX but am a bit confused on a couple of points.

GWX, so far, is sending me a ton of radio messages and they're a bit confusing. First, it's 1939. What can I attack and what can't I attack?

Second, it appears that GWX does not let you know that a target is an enemy target. That's fine but what's the best process for identifying something as a valid target? I was looking at a merchant ship last night and still couldn't readily identify it (I think it was a Danish ship) when it got to 1500m directly in front of me (it was night.)

Thanks.
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Old 07-05-07, 08:56 PM   #2
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When in the uzo or periscope view you can pull out a sheet with the flags of each country represented and under each flag there are the dates at which the given nation is either neutral, pert of the allies or part of the axis. The only way to identify a ships nationality and histility is by its flag, well you can allso come under fire to establish hostility :P.
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Old 07-05-07, 09:06 PM   #3
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So if I see a great target (guess it's not so great if I can't ID it), then I have to get close enough to see the flag and then back off and re-run the attack again?

I guess once the war really gets going, anything in the enemy areas is likely to be a target.
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Old 07-05-07, 09:15 PM   #4
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Neutral ships tend to run with all their lights on, while combatant-nation ships run with lights out. This helps me a lot.

BTW, regarding the "mixed messages" from BdU in '39, I remember those, too (in German). Figure that sinking a passenger liner full of civilians would be very bad PR for the Reich -- hence the restrictions. However, if you find one in an escorted convoy, you may assume it's been converted to a troop transport. Then it's a legitimate target. In my condition, that's as much complexity as I can handle.
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Old 07-05-07, 09:20 PM   #5
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ohyeah, forgot about that part about the lights. Anyway you dont have to break off and do another attack run, just set up a course that puts you in a position to attack from arround 1500-700m depending on visibility and commit to the attack if its a viable target, if not break off and disapear.
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Old 07-05-07, 10:33 PM   #6
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You could just try to get close enough and the shout and ask if they are enemy!:rotfl::rotfl:

Seriously though one of the joys of GWX is that you can flex on how you want to play. If you want to use the external camera to work out who's who then you can. If not then you play the way it was designed and try to get into a position where you can ID them properly with the UZO or binocs. You can almost rest assured anything near Britain with an escort it fair game. Almost

Gute Jagd!
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Old 07-05-07, 11:42 PM   #7
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One other question guys. Where should I hang out early in the game? First time I played all the way through the war and I recall going out on several runs before even finding a target.

I'd like to try to avoid that this time around.
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Old 07-06-07, 08:25 AM   #8
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If you have a VII go West of British Isles, lots of traffic there.
East is a bit tricky, shallow water and extensive minefields.
The Belle Isle passage is rich in traffic.

Visit the Spinnennetz thread in the stickies section. The intel map will show you the hot areas.
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Old 07-06-07, 08:36 AM   #9
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Quote:
Originally Posted by Agrajag
One other question guys. Where should I hang out early in the game? First time I played all the way through the war and I recall going out on several runs before even finding a target.

I'd like to try to avoid that this time around.
If your using SH3 Commander then just trust in your assigned grid, if your not, you have the convoy route map you can access/pull down from the top left corner of your navigation screen
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Old 07-06-07, 12:35 PM   #10
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Just so it's clear, I do own the product so I have the real map as well. Just a pain to keep taking it out. My one "gripe" with GWX is that the map they give you can't be zoomed. Great idea just of limited use for me.

Should I be using SH3 Commander? I just started so I could either restart or use it without having it be too big a deal.

Does it play well with GWX? If so, what should be my next step?
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Old 07-06-07, 12:48 PM   #11
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I cannot recommend highly enough that you use SH3 Commander
SH3 COMMANDER USERS: Visit the GWX homepage and download the GWX 1.02+ Cfg files for SH3 Commander and unzip the contents DIRECTLY into your SH3 Commander\Cfg folder.
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Old 07-06-07, 12:53 PM   #12
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I'm reading about it now and it's a bit confusing on first read. I think I'll just go for it and see where it gets me.
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Old 07-06-07, 03:21 PM   #13
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Go for it mate....you'll not regret it
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