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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
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So I finally got GWX installed and running, and what can i say but awesome!
But after awesome comes first question. 1939 start, assigned BE32 for patrol. As I am about 100 miles north of my patrol zone I get a GWX message assigning my boat to patrol between Faroes and Iceland. How does this work? I figured i should still complete the BE32 patrol for the reknown, and am now on my way north.
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#2 |
GWX Project Director
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The initial assigned grid is the "official" one.
Many of the radio messages in GWX are there for the immersion factor... but many of them also serve very real purposes... It is your decision to make... Many of the radio messages are part of DOZENS of scripted historical events that occur at correct dates and times. (Bismarck sinking, D-Day Invasion, etc etc) Every major naval engagement in the Atlantic, Black Sea, and Mediterranean has been scripted in GWX. Many historically accurate events occur in the Indian ocean and Arctic regions as well. (Refer to GWX manual) You will get a feel for what is accurate and what is there for immersion. ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
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Never got those messages since GWX 1.03 :/
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#4 |
Sailor man
![]() Join Date: Jun 2007
Posts: 44
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1941: i get a message that assigns several U-boats to form a defensive line across the rockall banks. Is this something real?
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#5 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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I think so. Hasn't GWX included some historic acurate events ? So there might be something in this area and you should go and take a look
![]() You could also turn on SH3Gen for this savegame and look what the Intel says about expected enemy craft in this area, they're ought to be right many times. |
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