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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Sep 2006
Posts: 63
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mod enabler doesn't work?
i got the SH4 patched. (and i'm no idiot, i played SHIII and was fine a long time). now i play on SH4 on Vista
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#2 | |
Canadian Wolf
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![]() http://www.subsim.com/radioroom/show...23&postcount=3 If it does not make any sense, maybe PM the lad who posted it, may have more to offer you. Anyway, hope this helps. Good Hunting ![]() RDP |
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#3 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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If your referring to the JSGME mod enabler you would be better off browsing there forums and the "readme" that came with the enabler.
You did install it in the proper game directory right ? |
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#4 |
Stowaway
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No offence mate but you'll have to modify your language a bit. Its not too cool to post blaming the mod enabler for not working when its a very solid piece of code and has been used here for the last, well, year or two.
Please post the issues you're encountering, try with only one mod, does that work ? If not then post the symptoms and we'll all help you find the cure. Cheers,.... |
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#5 |
Gunner
![]() Join Date: Apr 2007
Location: passing thermal layer, silent running
Posts: 94
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I've just started using JSGME after a fresh install and after previously copying and pasting mod files into my Data folder and I can confidently say that JSGME is the absolute mutts as a bit of kit. I have had a few issues where I had placed a mod into the Mods folder and they hadn't worked but on closer inspection the folder layering had been wrong.
As long as the mod that you place into the JSGME mods folder is along the lines of "Mod name/Data/mod files" you should be OK. Also, be aware that some mods will overwrite others when you enable them. |
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#6 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
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I'm running Vista along with the Mod Enabler and it works great for me. If you are not aware, there is a new version out. If you still encounter problems, as was earlier stated, the readme may help you.
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#7 | |
Bosun
![]() Join Date: Sep 2006
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Quote:
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#8 |
Bosun
![]() Join Date: Sep 2006
Posts: 63
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still doesnt work. although everything is as it should be.
i'm thinking if anyone - ... well if u wont something done u better do it yourself. my question is - which programs exist that modify .pdf files? (or u know what - i'll just compile a word doc w/all the data) do u know this disturbing tidbit - pictureIt 2002 does not work on vista!!! ![]() ![]() ![]() ![]() thnx!
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#9 | ||
Canadian Wolf
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#10 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Then make sure that your mods are in the format "MOD NAME\data\etc", as Mudrik states. Many mods don't work because they are either incorrectly zipped or incorrectly extracted into a structure of "MOD NAME\MOD NAME\data\etc". For non-Vista users this is the biggest problem to worry about. |
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
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Just like to add a small thing. In order for the mod folder to appear, I had to hit the JSGME.exe once. Not the installer but the actual .exe that appears in the SH4 folder after the install. This might have been mentioned before or its simply how it works, but just in case
![]() A verry hapy JSGME/VISTA user. |
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#12 |
Bosun
![]() Join Date: Sep 2006
Posts: 63
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ok looking at the folders of the mod installed i finally understood why it didnt wotk. it was not installed in the root SH4 directory. it was installed under another folder in SH4 root. so it created the data/blah/blah/blah under that folder and not in the SH4 itself. thnx guys for ur help.
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