![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
Posts: 2,139
Downloads: 22
Uploads: 0
|
![]()
I get this occasionally trundling through the channel (western end of the channel- not the bit anywhere near Dover
![]() Don't know if I'm missing something and this is correct behaviour, but it seems a little strange to me; no a bug as such, just odd. Anyone else see this kind of thing happening? Maybe the britishers are using a primitive SOSUS (or whatever the acronym is) in the channel in '39 ![]()
__________________
when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() |
![]() |
![]() |
![]() |
#2 |
Pacific Aces Dev Team
|
![]()
This might have to do with the vampire vision that becomes noticeable when using 16 km visibility mods:hmm: SH3 visual sensor has apparently a hardcoded proportion between day and night sighting, so when you put the visibility limit to 16000 metres instead of the original 8000, the night vision also jumps way ahead
![]()
__________________
One day I will return to sea ... |
![]() |
![]() |
![]() |
#3 |
Chief of the Boat
|
![]() |
![]() |
![]() |
![]() |
#4 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
|
![]()
I once had a similar thing, in GWX1.02...about 300km west of Ireland, I got a stationary radio-contact.
While I was shadowing a convoy, I kept an eye on it, and it stayed there, and didn't move at all. So I thought - hey, let's check it out....maybe it's an easy prey. Plotted a course, that would bring me at 12k from the target...the radio-contact was still there, allthough I saw no smoke. Makes sense, I concluded...it has engine-damage, and is sending an SOS. So I approached submerged, but saw nothing at the spot. Went to the exact location - nothing! Beats me what had caused this...probably a screwed save-game?
__________________
![]() |
![]() |
![]() |
![]() |
|
|