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#1 |
Helmsman
![]() Join Date: Nov 2004
Location: Newark delaware
Posts: 110
Downloads: 4
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transit to patrol zone
didnt see it in the review how will the transit to the patrol zone be modelled will we have to sail all the way there or will we be sent there automatically, i hated leaving port in sh3 cause you couldnt compress time when in the shallow water near the coast
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#2 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
Downloads: 0
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I havent heard how sh4 will handle things, I think it will be the same.
There is a file you can edit or you can use Sh3Commander to adjust the time compression near land, so its easily solvable. I hope the devs make these things adjustable in the config menu, but I doubt it due to the "accellerated dev cycle". |
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#3 |
Chief
![]() Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 326
Downloads: 70
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same as in SH3 i think.
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
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#4 |
Lucky Jack
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The TC near land used to bother me but if SH4 is like the revived SH3/GWX I will be motoring out at 1X so to enjoy the view. I also put music in the gramaphone that I enjoy. Crank that up and throw bread to seagulls. I kick back and take a leisurely cruise out of port. I'm venturing to guess that port in SH4 will be nice and leaving at 1x will not be an issue. But in all reality to your question, it will probably be handled like SH3.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Helmsman
![]() Join Date: Nov 2004
Location: Newark delaware
Posts: 110
Downloads: 4
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so u think leaving port will be easier than in sh3, like not having so many twist and turns making it harder to leave? that was very frusterating for me
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#6 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
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Enjoy the palm trees swaying in the tropical breeze, because once you leave port you'll have a whole lotta blue until you reach your patrol zone.
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#7 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
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I hope there are hurricanes, typhoons, cyclones, please Ubi god..please
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#8 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#9 |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
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Leaving select ports in SH3 was a little time consuming when you were unable to speed up the TC. Although a little frustrating, it wasn't a deal breaker. I'd just plot my course out to sea and go downstairs to make a coffee or take the dog for a quick walk.
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