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#1 |
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
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okay, playing vanilla at 98 percent realism, so last night I intercepted a large convoy (3.00 am) and let it pass next to me, as I was not in good position and too far. however, after a couple of minutes, i started to follow it and my WO spotted the last escort, at the end of the convoy. it was a vw destroyer and i decided to engage him with my deck gun. i was at his back and it was completely dark so he didnt see me. when he has was hit, he didnt even know where the shells are coming from. he just accelerated and started to turn around . but he didnt discover my position as i was pretty far (perhaps 4000 m or so). he took 10-15 shots and when he finally noticed me, it was too late and he went down. before he died, he called a flower corvette but i managed to sink her too (although my u-boat has been damaged by her gun).
i just want to know if you think this tactic is completely unreal, unfair, or do you use it sometimes? thanks |
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#2 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
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Imho it is totally unrealistic to think U boats would deliberately engage destroyers on a deck gun duel. It can only have a chance to work in the vanilla game where warships are stupid.
![]() I'm also surprised you can sink a DD with 10 to 15 shells...
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#3 | ||
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
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okay, i knew you will tell me it is unreal ![]() |
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#4 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
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I think attacking a warship with your deck gun is madness. This is because usually any warship would instantly fire up flares (to light up the area) and then give you the full gun salute. Also don't forget that the warships are a much more stable platform to hit as they are high above the water, where you are on a very unstable boat. Therefore it's more difficult for you to fire and aim than it is for them.
I know that in the stock game you can do things like these but in NYGM/GW and in GWX things are a bit more realistic, so when you see a warship you dive.
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#5 |
Rear Admiral
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![]() ![]() you're going to hate Escorts
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#6 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
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My favourite toy, the Deck Gun and I'd like to think I'm pretty good at it but when only 2 shells hit out of 5 [at night] at 4000m, it's simply not worth it.. DIVE !!
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#7 |
中国水兵
![]() Join Date: Jan 2004
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Hi, just consider this:
U-Boats were hard to hit due to their small siluette. A critical hit was only possible when the hull was damaged. Now I the hull was almost completely under water when surfaced, only about 3 or 4 inches (=10 cm) sticked out of the water. All the other stuff you see from your U-Boat is like a coat wrapped around the actual hull. So, it definitely wasn´t that easy to damage a U-Boat while on surface, BUT IF only one shell hit the hull, the U-Boat wasn´t diveable anymore or lethally damaged at once. The case you desribe is absolutely unrealistic anyway, because no crew would mount the gun and wait for getting blasted away by enemy machine gun fire while risking the whole U-Boat! In short: if you see a destroyer, move around it or dive. Cheers, AS
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#8 |
Eternal Patrol
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Nicholas Monsarrat's book The Cruel Sea contains an account of a damaged u-boat surfacing behind a Flower-class corvette. Since the corvette can't bring its 3-inch deck gun to bear right away, the 20mm AA crew opens up, killing everyone on the u-boat's gun crew and bridge almost immediately. The next man out of the conning tower hatch was carrying a white sheet, so the corvette's crew stopped firing while the u-boat crew abandoned ship.
That's how those surface battles went in real life. Even using one 20mm gun, the surface ship still won.
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#9 | |
Planesman
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As for warships themselves, in my IXD2, if I see one traveling at <14 kits, they're fishfood. I have enough eels to spare 1 or 2 on a DD, and since my boat has all the handling capabilities of a double decker bus in an ocean of pudding I'm sometimes better off taking the fight to him. |
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#10 |
Chief of the Boat
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I think the tactic is completely 'unreal'
![]() What Steve has made reference is the true reality ![]() |
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#11 | |
Eternal Patrol
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I, too, always run from escorts. If they don't act historically at least I still can. GW and NYGM are both much better about this. Can't wait to see how it is in GWX.
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#12 | ||
Ace of the Deep
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#13 |
Eternal Patrol
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:rotfl:
I remember last year someone posting that he torpedoed a merchant and surfaced to finish him off with his deck gun, only to have machine gunners kill his crack gun crew! I'd completely forgotten that until I read your story, Kpt Munson.
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#14 |
Stowaway
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let me see, Karl Schroeder or something like that, had family in Austria I believe.
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#15 | |||
Chief of the Boat
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