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Old 11-19-06, 10:58 PM   #1
Albrecht Von Hesse
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Speech files . . . so many present, so few heard?

I've noticed that there are tons and tons o' speech files, but doggone if I've heard a tenth of them during play. What gives?
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Old 11-19-06, 11:20 PM   #2
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I believe a lot of them are related to aspects of the game that didn't make it into the final cut, much like some of the stuff in the manual.

Oh, SH3.... you're great but you coulda been so much BETTER!
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Old 11-19-06, 11:25 PM   #3
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Quote:
Originally Posted by mookiemookie
I believe a lot of them are related to aspects of the game that didn't make it into the final cut, much like some of the stuff in the manual.

Oh, SH3.... you're great but you coulda been so much BETTER!
--sighs--

I realize SH4 isn't even out, but I sure do wish they'd consider SH5 as SHIII as it 'could'a-should'a' been, and with the improved graphics that are now (and would be then) available.
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Old 11-19-06, 11:49 PM   #4
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It sounds like there not rushing SHIV as much as SHIII, do we stand a good chance of getting everything they said we would, with a chance of a little extra.

Let's hope SHV will show what SHIII should have been!!
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Old 11-19-06, 11:59 PM   #5
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What kind of phrases are there that we don't hear?
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Old 11-20-06, 12:14 AM   #6
Albrecht Von Hesse
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Quote:
Originally Posted by P_Funk
What kind of phrases are there that we don't hear?
Batteries Damaged
Batteries intact
dive planes set for normal dive
dive planes set for shallow dive
dive planes set for steep dive
diesel engines ready
electric engines ready
periscope damaged
pressure hull damaged
abandon ship
cannot man the flak guns sea is too rough sir
bow external storage damaged sir
computing solution for forward tubes
target range computed
firing tube 1
tube 1 loading
sweeping ahead port
enemy radio message intercepted
weather report sent


This is just a fraction of the sound files that do not seem to be used at all.
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Old 11-20-06, 12:25 AM   #7
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By the sound of a few they were planning to make SH3 VERY Sim-like. Like being able to control dive plane angle or to "sweep" to a bearing is very real world.
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Old 11-20-06, 12:29 AM   #8
Albrecht Von Hesse
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If you're at all curious, go to C:\Program Files\Ubisoft\data\Sound\Speech_En (assuming a standard default setup with C as your drive). Within that folder are 9 more, all of speech sound files. It's mindboggling what is there, and double mindboggling picturing the potentials of all that.
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Old 11-20-06, 02:05 AM   #9
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Quote:
Originally Posted by Albrecht Von Hesse
If you're at all curious, go to C:\Program Files\Ubisoft\data\Sound\Speech_En (assuming a standard default setup with C as your drive). Within that folder are 9 more, all of speech sound files. It's mindboggling what is there, and double mindboggling picturing the potentials of all that.
The 9 folders contains same phrases, with different voices so to give player a variety.

I think the normal dive, dive in shallow etc. sounds are there. Not sure, but when I order a dive (by pressing 'D') in shallow water, I get the report that the water is shallow.
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Old 11-20-06, 03:35 AM   #10
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Crazy. Makes you wonder also what mods coulda done with a development kit. Couldn't have been too hard to add a few things had we the right tools.
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Old 11-20-06, 04:04 AM   #11
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the 9 folders contain 9 different voices
in 1 folder you have different voice behaviour : Panic, Normal, Whisper(silent rig)

its pitty not all the files work like they should have done.
btw which file contains the script that the sound correspond to?
like ''Bearing 00'' 3 differents sound play ''sound file ''Bearing'' , sound file ''0'' x2
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Old 11-20-06, 05:41 AM   #12
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I saw weather report there too, shame that wasnt put in, more use of the radio would have been great.
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Old 11-20-06, 06:22 AM   #13
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Is there a way to bind sound files to certain actions? For example, GW has the great "radio message received" and WAC has a clicking sound when a ship is detected in the uzo.
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Old 11-20-06, 11:42 AM   #14
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Quote:
Originally Posted by bookworm_020
Let's hope SHV will show what SHIII should have been!!
Save SHV for an all-new version. I vote they rework the entire thing, get it right and release it as SH3.5: Kaluen's Edition.
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Old 11-20-06, 09:43 PM   #15
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by bookworm_020
Let's hope SHV will show what SHIII should have been!!
Save SHV for an all-new version. I vote they rework the entire thing, get it right and release it as SH3.5: Kaluen's Edition.


How about it Onkel Neal? Care to take this up with the developers?
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